VulkanDevice: Fix multi-texture+UBO push descriptors
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@ -167,9 +167,10 @@ std::unique_ptr<GPUPipeline> VulkanDevice::CreatePipeline(const GPUPipeline::Gra
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i, 0, format_mapping[static_cast<u8>(va.type.GetValue())][static_cast<u8>(va.components.GetValue() - 1)],
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va.offset);
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}
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gpb.SetPrimitiveTopology(primitives[static_cast<u8>(config.primitive)]);
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}
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gpb.SetPrimitiveTopology(primitives[static_cast<u8>(config.primitive)]);
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// Line width?
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gpb.SetRasterizationState(VK_POLYGON_MODE_FILL,
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