VulkanDevice: Fix multi-texture+UBO push descriptors

This commit is contained in:
Stenzek
2023-08-30 02:03:22 +10:00
parent 9e7d48cf85
commit 22eecc2b0a
2 changed files with 8 additions and 6 deletions

View File

@ -167,9 +167,10 @@ std::unique_ptr<GPUPipeline> VulkanDevice::CreatePipeline(const GPUPipeline::Gra
i, 0, format_mapping[static_cast<u8>(va.type.GetValue())][static_cast<u8>(va.components.GetValue() - 1)],
va.offset);
}
gpb.SetPrimitiveTopology(primitives[static_cast<u8>(config.primitive)]);
}
gpb.SetPrimitiveTopology(primitives[static_cast<u8>(config.primitive)]);
// Line width?
gpb.SetRasterizationState(VK_POLYGON_MODE_FILL,