OSD: Add controller input display overlay
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@ -59,7 +59,9 @@ public:
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void Reset() override;
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bool DoState(StateWrapper& sw, bool ignore_input_state) override;
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float GetAxisState(s32 axis_code) const override;
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void SetAxisState(s32 axis_code, float value) override;
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bool GetButtonState(s32 button_code) const override;
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void SetButtonState(s32 button_code, bool pressed) override;
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u32 GetButtonStateBits() const override;
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std::optional<u32> GetAnalogInputBytes() const override;
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