Save state support
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53
src/pse/host_interface.cpp
Normal file
53
src/pse/host_interface.cpp
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@ -0,0 +1,53 @@
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#include "host_interface.h"
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#include "YBaseLib/ByteStream.h"
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#include "system.h"
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HostInterface::HostInterface() = default;
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HostInterface::~HostInterface() = default;
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bool HostInterface::LoadState(const char* filename)
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{
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ByteStream* stream;
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if (!ByteStream_OpenFileStream(filename, BYTESTREAM_OPEN_READ | BYTESTREAM_OPEN_STREAMED, &stream))
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return false;
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ReportMessage(SmallString::FromFormat("Loading state from %s...", filename));
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const bool result = m_system->LoadState(stream);
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if (!result)
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{
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ReportMessage(SmallString::FromFormat("Loading state from %s failed. Resetting.", filename));
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m_system->Reset();
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}
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stream->Release();
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return result;
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}
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bool HostInterface::SaveState(const char* filename)
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{
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ByteStream* stream;
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if (!ByteStream_OpenFileStream(filename,
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BYTESTREAM_OPEN_CREATE | BYTESTREAM_OPEN_WRITE | BYTESTREAM_OPEN_TRUNCATE |
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BYTESTREAM_OPEN_ATOMIC_UPDATE | BYTESTREAM_OPEN_STREAMED,
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&stream))
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{
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return false;
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}
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const bool result = m_system->SaveState(stream);
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if (!result)
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{
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ReportMessage(SmallString::FromFormat("Saving state to %s failed.", filename));
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stream->Discard();
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}
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else
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{
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ReportMessage(SmallString::FromFormat("State saved to %s.", filename));
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stream->Commit();
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}
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stream->Release();
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return result;
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}
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