Save state support
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@ -148,15 +148,13 @@ std::unique_ptr<SDLInterface> SDLInterface::Create()
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return intf;
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}
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// TinyString SDLInterface::GetSaveStateFilename(u32 index)
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// {
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// return TinyString::FromFormat("savestate_%u.bin", index);
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// }
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TinyString SDLInterface::GetSaveStateFilename(u32 index)
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{
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return TinyString::FromFormat("savestate_%u.bin", index);
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}
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bool SDLInterface::InitializeSystem(const char* filename, s32 save_state_index /* = -1 */)
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{
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Error error;
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m_system = std::make_unique<System>(this);
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if (!m_system->Initialize())
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{
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@ -164,21 +162,13 @@ bool SDLInterface::InitializeSystem(const char* filename, s32 save_state_index /
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return false;
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}
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#if 0
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m_system->Reset();
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if (save_state_index >= 0)
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{
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// Load the save state.
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if (!HostInterface::LoadSystemState(GetSaveStateFilename(static_cast<u32>(save_state_index)), &error))
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{
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Loading save state failed", error.GetErrorCodeAndDescription(),
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m_window);
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}
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LoadState(GetSaveStateFilename(static_cast<u32>(save_state_index)));
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}
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#endif
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m_system->Reset();
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//m_system->LoadEXE("tests/psxtest_cpu.psxexe");
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// Resume execution.
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m_running = true;
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@ -458,21 +448,12 @@ void SDLInterface::RenderOSDMessages()
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void SDLInterface::DoLoadState(u32 index)
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{
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#if 0
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Error error;
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if (!LoadSystemState(TinyString::FromFormat("savestate_%u.bin", index), &error))
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{
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Loading save state failed", error.GetErrorCodeAndDescription(),
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m_window);
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}
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#endif
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LoadState(GetSaveStateFilename(index));
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}
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void SDLInterface::DoSaveState(u32 index)
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{
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#if 0
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SaveSystemState(TinyString::FromFormat("savestate_%u.bin", index));
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#endif
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SaveState(GetSaveStateFilename(index));
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}
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void SDLInterface::Run()
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