GPUDevice: Move software cursor to ImGuiManager
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@ -69,7 +69,7 @@ std::optional<u32> Controller::GetAnalogInputBytes() const
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void Controller::LoadSettings(SettingsInterface& si, const char* section) {}
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bool Controller::GetSoftwareCursor(const Common::RGBA8Image** image, float* image_scale, bool* relative_mode)
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bool Controller::GetSoftwareCursor(std::string* image_path, float* image_scale, bool* relative_mode)
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{
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return false;
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}
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