GPUDevice: Move software cursor to ImGuiManager
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@ -88,7 +88,7 @@ public:
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virtual void LoadSettings(SettingsInterface& si, const char* section);
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/// Returns the software cursor to use for this controller, if any.
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virtual bool GetSoftwareCursor(const Common::RGBA8Image** image, float* image_scale, bool* relative_mode);
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virtual bool GetSoftwareCursor(std::string* image_path, float* image_scale, bool* relative_mode);
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/// Creates a new controller of the specified type.
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static std::unique_ptr<Controller> Create(ControllerType type, u32 index);
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