GPUDevice: Move software cursor to ImGuiManager
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@@ -36,7 +36,7 @@ public:
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bool Transfer(const u8 data_in, u8* data_out) override;
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void LoadSettings(SettingsInterface& si, const char* section) override;
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bool GetSoftwareCursor(const Common::RGBA8Image** image, float* image_scale, bool* relative_mode) override;
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bool GetSoftwareCursor(std::string* image_path, float* image_scale, bool* relative_mode) override;
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private:
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void UpdatePosition();
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