GPU: Split software to frontend/backend

This commit is contained in:
Connor McLaughlin
2020-11-21 13:32:58 +10:00
parent 03d4f80883
commit 2595e31575
20 changed files with 2035 additions and 970 deletions

View File

@ -94,6 +94,7 @@ struct Settings
std::string display_post_process_chain;
u32 gpu_resolution_scale = 1;
u32 gpu_multisamples = 1;
bool gpu_use_thread = true;
bool gpu_use_debug_device = false;
bool gpu_per_sample_shading = false;
bool gpu_true_color = true;