GameList: Use shipped redump database/compatibility settings

This commit is contained in:
Connor McLaughlin
2020-11-27 17:58:06 +10:00
parent 4a482875ca
commit 263f7b673b
6 changed files with 115 additions and 114 deletions

View File

@ -3,6 +3,7 @@
#include <bitset>
#include <optional>
#include <string>
#include <string_view>
#include <unordered_map>
class ByteStream;
@ -93,7 +94,7 @@ public:
const Entry* GetEntry(const std::string& code) const;
void SetEntry(const std::string& code, const std::string& name, const Entry& entry, const char* save_path);
bool Load(const char* path);
bool Load(const std::string_view& ini_data);
private:
std::unordered_map<std::string, Entry> m_entries;