FullscreenUI: Draw quick menu at screen bounds, not scaled bounds

This commit is contained in:
Connor McLaughlin
2021-02-22 02:58:25 +10:00
parent 8318cdb3c1
commit 28fdc5537f
4 changed files with 30 additions and 17 deletions

View File

@ -86,13 +86,6 @@ bool NoGUIHostInterface::CreateDisplay()
return false;
}
// imgui init from window
ImGui::GetIO().DisplayFramebufferScale.x = wi->surface_scale;
ImGui::GetIO().DisplayFramebufferScale.y = wi->surface_scale;
ImGui::GetStyle() = ImGuiStyle();
ImGui::GetStyle().ScaleAllSizes(wi->surface_scale);
ImGui::StyleColorsDarker();
Assert(!m_display);
switch (g_settings.gpu_renderer)
{