Introduce ControllerInterface class, port SDL interface over
This breaks controller support in the SDL frontend until it's ported over to the common interface.
This commit is contained in:
@ -1,6 +1,6 @@
|
||||
#include "inputbindingwidgets.h"
|
||||
#include "core/settings.h"
|
||||
#include "frontend-common/sdl_controller_interface.h"
|
||||
#include "frontend-common/controller_interface.h"
|
||||
#include "qthostinterface.h"
|
||||
#include "qtutils.h"
|
||||
#include <QtCore/QTimer>
|
||||
@ -130,33 +130,41 @@ bool InputButtonBindingWidget::eventFilter(QObject* watched, QEvent* event)
|
||||
|
||||
void InputButtonBindingWidget::hookControllerInput()
|
||||
{
|
||||
ControllerInterface* controller_interface = m_host_interface->getControllerInterface();
|
||||
if (!controller_interface)
|
||||
return;
|
||||
|
||||
m_host_interface->enableBackgroundControllerPolling();
|
||||
g_sdl_controller_interface.SetHook([this](const SDLControllerInterface::Hook& ei) {
|
||||
if (ei.type == SDLControllerInterface::Hook::Type::Axis)
|
||||
controller_interface->SetHook([this](const ControllerInterface::Hook& ei) {
|
||||
if (ei.type == ControllerInterface::Hook::Type::Axis)
|
||||
{
|
||||
// wait until it's at least half pushed so we don't get confused between axises with small movement
|
||||
if (std::abs(ei.value) < 0.5f)
|
||||
return SDLControllerInterface::Hook::CallbackResult::ContinueMonitoring;
|
||||
return ControllerInterface::Hook::CallbackResult::ContinueMonitoring;
|
||||
|
||||
// TODO: this probably should consider the "last value"
|
||||
QMetaObject::invokeMethod(this, "bindToControllerAxis", Q_ARG(int, ei.controller_index),
|
||||
Q_ARG(int, ei.button_or_axis_number), Q_ARG(bool, ei.value > 0));
|
||||
return SDLControllerInterface::Hook::CallbackResult::StopMonitoring;
|
||||
return ControllerInterface::Hook::CallbackResult::StopMonitoring;
|
||||
}
|
||||
else if (ei.type == SDLControllerInterface::Hook::Type::Button && ei.value > 0.0f)
|
||||
else if (ei.type == ControllerInterface::Hook::Type::Button && ei.value > 0.0f)
|
||||
{
|
||||
QMetaObject::invokeMethod(this, "bindToControllerButton", Q_ARG(int, ei.controller_index),
|
||||
Q_ARG(int, ei.button_or_axis_number));
|
||||
return SDLControllerInterface::Hook::CallbackResult::StopMonitoring;
|
||||
return ControllerInterface::Hook::CallbackResult::StopMonitoring;
|
||||
}
|
||||
|
||||
return SDLControllerInterface::Hook::CallbackResult::ContinueMonitoring;
|
||||
return ControllerInterface::Hook::CallbackResult::ContinueMonitoring;
|
||||
});
|
||||
}
|
||||
|
||||
void InputButtonBindingWidget::unhookControllerInput()
|
||||
{
|
||||
g_sdl_controller_interface.ClearHook();
|
||||
ControllerInterface* controller_interface = m_host_interface->getControllerInterface();
|
||||
if (!controller_interface)
|
||||
return;
|
||||
|
||||
controller_interface->ClearHook();
|
||||
m_host_interface->disableBackgroundControllerPolling();
|
||||
}
|
||||
|
||||
@ -200,26 +208,34 @@ InputAxisBindingWidget::~InputAxisBindingWidget()
|
||||
|
||||
void InputAxisBindingWidget::hookControllerInput()
|
||||
{
|
||||
ControllerInterface* controller_interface = m_host_interface->getControllerInterface();
|
||||
if (!controller_interface)
|
||||
return;
|
||||
|
||||
m_host_interface->enableBackgroundControllerPolling();
|
||||
g_sdl_controller_interface.SetHook([this](const SDLControllerInterface::Hook& ei) {
|
||||
if (ei.type == SDLControllerInterface::Hook::Type::Axis)
|
||||
controller_interface->SetHook([this](const ControllerInterface::Hook& ei) {
|
||||
if (ei.type == ControllerInterface::Hook::Type::Axis)
|
||||
{
|
||||
// wait until it's at least half pushed so we don't get confused between axises with small movement
|
||||
if (std::abs(ei.value) < 0.5f)
|
||||
return SDLControllerInterface::Hook::CallbackResult::ContinueMonitoring;
|
||||
return ControllerInterface::Hook::CallbackResult::ContinueMonitoring;
|
||||
|
||||
QMetaObject::invokeMethod(this, "bindToControllerAxis", Q_ARG(int, ei.controller_index),
|
||||
Q_ARG(int, ei.button_or_axis_number));
|
||||
return SDLControllerInterface::Hook::CallbackResult::StopMonitoring;
|
||||
return ControllerInterface::Hook::CallbackResult::StopMonitoring;
|
||||
}
|
||||
|
||||
return SDLControllerInterface::Hook::CallbackResult::ContinueMonitoring;
|
||||
return ControllerInterface::Hook::CallbackResult::ContinueMonitoring;
|
||||
});
|
||||
}
|
||||
|
||||
void InputAxisBindingWidget::unhookControllerInput()
|
||||
{
|
||||
g_sdl_controller_interface.ClearHook();
|
||||
ControllerInterface* controller_interface = m_host_interface->getControllerInterface();
|
||||
if (!controller_interface)
|
||||
return;
|
||||
|
||||
controller_interface->ClearHook();
|
||||
m_host_interface->disableBackgroundControllerPolling();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user