GPU/HW: Support using ROV for accurate blending
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@ -114,11 +114,13 @@ struct Settings
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bool gpu_disable_texture_buffers : 1 = false;
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bool gpu_disable_texture_copy_to_self : 1 = false;
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bool gpu_disable_memory_import : 1 = false;
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bool gpu_disable_raster_order_views : 1 = false;
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bool gpu_per_sample_shading : 1 = false;
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bool gpu_true_color : 1 = true;
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bool gpu_debanding : 1 = false;
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bool gpu_scaled_dithering : 1 = true;
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bool gpu_force_round_texcoords : 1 = false;
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bool gpu_accurate_blending : 1 = false;
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bool gpu_disable_interlacing : 1 = true;
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bool gpu_force_ntsc_timings : 1 = false;
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bool gpu_widescreen_hack : 1 = false;
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@ -280,6 +282,7 @@ struct Settings
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bool log_to_file : 1 = false;
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ALWAYS_INLINE bool IsUsingSoftwareRenderer() const { return (gpu_renderer == GPURenderer::Software); }
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ALWAYS_INLINE bool IsUsingAccurateBlending() const { return (gpu_accurate_blending && !gpu_true_color); }
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ALWAYS_INLINE bool IsRunaheadEnabled() const { return (runahead_frames > 0); }
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ALWAYS_INLINE PGXPMode GetPGXPMode()
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