GPU: Add stats interface
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@ -126,6 +126,8 @@ bool GPU::DoState(StateWrapper& sw)
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return !sw.HasError();
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}
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void GPU::RenderUI() {}
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void GPU::UpdateGPUSTAT()
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{
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m_GPUSTAT.ready_to_send_vram = !m_GPUREAD_buffer.empty();
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