Rename cpu_detect.h to platform.h and add OS
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@@ -45,7 +45,6 @@
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<ClInclude Include="file_system.h" />
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<ClInclude Include="string_util.h" />
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<ClInclude Include="md5_digest.h" />
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<ClInclude Include="cpu_detect.h" />
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<ClInclude Include="d3d11\shader_cache.h">
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<Filter>d3d11</Filter>
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</ClInclude>
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@@ -112,6 +111,7 @@
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<ClInclude Include="easing.h" />
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<ClInclude Include="pbp_types.h" />
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<ClInclude Include="error.h" />
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<ClInclude Include="platform.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="jit_code_buffer.cpp" />
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