OpenGLContext: Add SupportsNegativeSwapInterval()
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@ -50,9 +50,10 @@ public:
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virtual bool ChangeSurface(const WindowInfo& new_wi) = 0;
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virtual void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) = 0;
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virtual bool SwapBuffers() = 0;
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virtual bool IsCurrent() = 0;
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virtual bool IsCurrent() const = 0;
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virtual bool MakeCurrent() = 0;
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virtual bool DoneCurrent() = 0;
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virtual bool SupportsNegativeSwapInterval() const = 0;
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virtual bool SetSwapInterval(s32 interval) = 0;
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virtual std::unique_ptr<OpenGLContext> CreateSharedContext(const WindowInfo& wi, Error* error) = 0;
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