GPU: Implement support for multisample antialiasing
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@ -429,7 +429,9 @@ void HostInterface::SetDefaultSettings(SettingsInterface& si)
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si.SetStringValue("GPU", "Renderer", Settings::GetRendererName(Settings::DEFAULT_GPU_RENDERER));
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si.SetIntValue("GPU", "ResolutionScale", 1);
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si.SetIntValue("GPU", "Multisamples", 1);
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si.SetBoolValue("GPU", "UseDebugDevice", false);
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si.SetBoolValue("GPU", "PerSampleShading", false);
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si.SetBoolValue("GPU", "TrueColor", false);
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si.SetBoolValue("GPU", "ScaledDithering", true);
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si.SetStringValue("GPU", "TextureFilter", Settings::GetTextureFilterName(Settings::DEFAULT_GPU_TEXTURE_FILTER));
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@ -623,6 +625,8 @@ void HostInterface::CheckForSettingsChanges(const Settings& old_settings)
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m_audio_stream->SetOutputVolume(g_settings.audio_output_muted ? 0 : g_settings.audio_output_volume);
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if (g_settings.gpu_resolution_scale != old_settings.gpu_resolution_scale ||
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g_settings.gpu_multisamples != old_settings.gpu_multisamples ||
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g_settings.gpu_per_sample_shading != old_settings.gpu_per_sample_shading ||
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g_settings.gpu_fifo_size != old_settings.gpu_fifo_size ||
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g_settings.gpu_max_run_ahead != old_settings.gpu_max_run_ahead ||
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g_settings.gpu_true_color != old_settings.gpu_true_color ||
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