Replace more instances of fopen() with FileSystem::OpenFile()
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@ -307,7 +307,7 @@ bool GameList::GetExeListEntry(const char* path, GameListEntry* entry)
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if (!FileSystem::StatFile(path, &ffd))
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return false;
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std::FILE* fp = std::fopen(path, "rb");
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std::FILE* fp = FileSystem::OpenCFile(path, "rb");
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if (!fp)
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return false;
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