GPU: Add method to convert from window coordinates to beam ticks/lines

This commit is contained in:
Connor McLaughlin
2020-04-26 01:10:46 +10:00
parent a111e36ad7
commit 2ffcad3d37
4 changed files with 131 additions and 62 deletions

View File

@ -142,9 +142,13 @@ bool GPU::DoState(StateWrapper& sw)
sw.Do(&m_crtc_state.display_vram_width);
sw.Do(&m_crtc_state.display_vram_height);
sw.Do(&m_crtc_state.horizontal_total);
sw.Do(&m_crtc_state.horizontal_active_start);
sw.Do(&m_crtc_state.horizontal_active_end);
sw.Do(&m_crtc_state.horizontal_display_start);
sw.Do(&m_crtc_state.horizontal_display_end);
sw.Do(&m_crtc_state.vertical_total);
sw.Do(&m_crtc_state.vertical_active_start);
sw.Do(&m_crtc_state.vertical_active_end);
sw.Do(&m_crtc_state.vertical_display_start);
sw.Do(&m_crtc_state.vertical_display_end);
sw.Do(&m_crtc_state.fractional_ticks);
@ -433,33 +437,31 @@ void GPU::UpdateCRTCDisplayParameters()
const u16 vertical_display_start = std::min<u16>(cs.regs.Y1, vertical_total);
const u16 vertical_display_end = std::min<u16>(cs.regs.Y2, vertical_total);
u16 horizontal_visible_start_tick, horizontal_visible_end_tick;
u16 vertical_visible_start_line, vertical_visible_end_line;
if (m_GPUSTAT.pal_mode)
{
// TODO: Verify PAL numbers.
switch (crop_mode)
{
case DisplayCropMode::None:
horizontal_visible_start_tick = 487;
horizontal_visible_end_tick = 3282;
vertical_visible_start_line = 20;
vertical_visible_end_line = 308;
cs.horizontal_active_start = 487;
cs.horizontal_active_end = 3282;
cs.vertical_active_start = 20;
cs.vertical_active_end = 308;
break;
case DisplayCropMode::Overscan:
horizontal_visible_start_tick = 628;
horizontal_visible_end_tick = 3188;
vertical_visible_start_line = 30;
vertical_visible_end_line = 298;
cs.horizontal_active_start = 628;
cs.horizontal_active_end = 3188;
cs.vertical_active_start = 30;
cs.vertical_active_end = 298;
break;
case DisplayCropMode::Borders:
default:
horizontal_visible_start_tick = horizontal_display_start;
horizontal_visible_end_tick = horizontal_display_end;
vertical_visible_start_line = vertical_display_start;
vertical_visible_end_line = vertical_display_end;
cs.horizontal_active_start = horizontal_display_start;
cs.horizontal_active_end = horizontal_display_end;
cs.vertical_active_start = vertical_display_start;
cs.vertical_active_end = vertical_display_end;
break;
}
}
@ -468,25 +470,25 @@ void GPU::UpdateCRTCDisplayParameters()
switch (crop_mode)
{
case DisplayCropMode::None:
horizontal_visible_start_tick = 488;
horizontal_visible_end_tick = 3288;
vertical_visible_start_line = 16;
vertical_visible_end_line = 256;
cs.horizontal_active_start = 488;
cs.horizontal_active_end = 3288;
cs.vertical_active_start = 16;
cs.vertical_active_end = 256;
break;
case DisplayCropMode::Overscan:
horizontal_visible_start_tick = 608;
horizontal_visible_end_tick = 3168;
vertical_visible_start_line = 24;
vertical_visible_end_line = 248;
cs.horizontal_active_start = 608;
cs.horizontal_active_end = 3168;
cs.vertical_active_start = 24;
cs.vertical_active_end = 248;
break;
case DisplayCropMode::Borders:
default:
horizontal_visible_start_tick = horizontal_display_start;
horizontal_visible_end_tick = horizontal_display_end;
vertical_visible_start_line = vertical_display_start;
vertical_visible_end_line = vertical_display_end;
cs.horizontal_active_start = horizontal_display_start;
cs.horizontal_active_end = horizontal_display_end;
cs.vertical_active_start = vertical_display_start;
cs.vertical_active_end = vertical_display_end;
break;
}
}
@ -495,62 +497,60 @@ void GPU::UpdateCRTCDisplayParameters()
// Determine screen size.
cs.display_width = std::max<u16>(
((horizontal_visible_end_tick - horizontal_visible_start_tick) + (cs.dot_clock_divider - 1)) / cs.dot_clock_divider,
1u);
cs.display_height = std::max<u16>((vertical_visible_end_line - vertical_visible_start_line) << height_shift, 1u);
((cs.horizontal_active_end - cs.horizontal_active_start) + (cs.dot_clock_divider - 1)) / cs.dot_clock_divider, 1u);
cs.display_height = std::max<u16>((cs.vertical_active_end - cs.vertical_active_start) << height_shift, 1u);
// Determine if we need to adjust the VRAM rectangle (because the display is starting outside the visible area) or add
// padding.
if (horizontal_display_start >= horizontal_visible_start_tick)
if (horizontal_display_start >= cs.horizontal_active_start)
{
cs.display_origin_left = (horizontal_display_start - horizontal_visible_start_tick) / cs.dot_clock_divider;
cs.display_origin_left = (horizontal_display_start - cs.horizontal_active_start) / cs.dot_clock_divider;
cs.display_vram_left = m_crtc_state.regs.X;
}
else
{
cs.display_origin_left = 0;
cs.display_vram_left = std::min<u16>(
m_crtc_state.regs.X + ((horizontal_visible_start_tick - horizontal_display_start) / cs.dot_clock_divider),
m_crtc_state.regs.X + ((cs.horizontal_active_start - horizontal_display_start) / cs.dot_clock_divider),
VRAM_WIDTH - 1);
}
if (horizontal_display_end <= horizontal_visible_end_tick)
if (horizontal_display_end <= cs.horizontal_active_end)
{
cs.display_vram_width =
std::max<u16>((((horizontal_display_end - std::max(horizontal_display_start, horizontal_visible_start_tick)) +
std::max<u16>((((horizontal_display_end - std::max(horizontal_display_start, cs.horizontal_active_start)) +
(cs.dot_clock_divider - 1)) /
cs.dot_clock_divider),
1u);
}
else
{
cs.display_vram_width = std::max<u16>(
(((horizontal_visible_end_tick - std::max(horizontal_display_start, horizontal_visible_start_tick)) +
(cs.dot_clock_divider - 1)) /
cs.dot_clock_divider),
1u);
cs.display_vram_width =
std::max<u16>((((cs.horizontal_active_end - std::max(horizontal_display_start, cs.horizontal_active_start)) +
(cs.dot_clock_divider - 1)) /
cs.dot_clock_divider),
1u);
}
if (vertical_display_start >= vertical_visible_start_line)
if (vertical_display_start >= cs.vertical_active_start)
{
cs.display_origin_top = (vertical_display_start - vertical_visible_start_line) << height_shift;
cs.display_origin_top = (vertical_display_start - cs.vertical_active_start) << height_shift;
cs.display_vram_top = m_crtc_state.regs.Y;
}
else
{
cs.display_origin_top = 0;
cs.display_vram_top =
m_crtc_state.regs.Y + ((vertical_visible_start_line - vertical_display_start) << height_shift);
cs.display_vram_top = m_crtc_state.regs.Y + ((cs.vertical_active_start - vertical_display_start) << height_shift);
}
if (vertical_display_end <= vertical_visible_end_line)
if (vertical_display_end <= cs.vertical_active_end)
{
cs.display_vram_height = (vertical_display_end - std::max(vertical_display_start, vertical_visible_start_line))
cs.display_vram_height = (vertical_display_end - std::max(vertical_display_start, cs.vertical_active_start))
<< height_shift;
}
else
{
cs.display_vram_height = (vertical_visible_end_line - std::max(vertical_display_start, vertical_visible_start_line))
cs.display_vram_height = (cs.vertical_active_end - std::max(vertical_display_start, cs.vertical_active_start))
<< height_shift;
}
}
@ -705,6 +705,27 @@ void GPU::Execute(TickCount ticks)
UpdateSliceTicks();
}
bool GPU::ConvertScreenCoordinatesToBeamTicksAndLines(s32 window_x, s32 window_y, u32* out_tick, u32* out_line) const
{
const auto [display_x, display_y] = m_host_display->ConvertWindowCoordinatesToDisplayCoordinates(
window_x, window_y, m_host_display->GetWindowWidth(), m_host_display->GetWindowHeight(),
m_host_display->GetDisplayTopMargin());
Log_DebugPrintf("win %d,%d -> disp %d,%d (size %u,%u frac %f,%f)", window_x, window_y, display_x, display_y,
m_crtc_state.display_width, m_crtc_state.display_height,
static_cast<float>(display_x) / static_cast<float>(m_crtc_state.display_width),
static_cast<float>(display_y) / static_cast<float>(m_crtc_state.display_height));
if (display_x < 0 || static_cast<u32>(display_x) >= m_crtc_state.display_width || display_y < 0 ||
static_cast<u32>(display_y) >= m_crtc_state.display_height)
{
return false;
}
*out_line = (static_cast<u32>(display_y) >> BoolToUInt8(m_GPUSTAT.In480iMode())) + m_crtc_state.vertical_active_start;
*out_tick = (static_cast<u32>(display_x) * m_crtc_state.dot_clock_divider) + m_crtc_state.horizontal_active_start;
return true;
}
u32 GPU::ReadGPUREAD()
{
if (m_blitter_state != BlitterState::ReadingVRAM)