FullscreenUI: Untangle Escape button behaviour
Now it doesn't race against Open Pause Menu
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@@ -128,14 +128,13 @@ void EndLayout();
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void QueueResetFocus();
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bool ResetFocusHere();
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bool WantsToCloseMenu();
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void ResetCloseMenuIfNeeded();
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void PushPrimaryColor();
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void PopPrimaryColor();
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void PushSecondaryColor();
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void PopSecondaryColor();
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bool IsCancelButtonPressed();
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void DrawWindowTitle(const char* title);
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bool BeginFullscreenColumns(const char* title = nullptr);
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