Frontend: Dynamic button mapping based on controller type

This commit is contained in:
Connor McLaughlin
2019-12-15 00:17:43 +10:00
parent c65279f944
commit 32d8b4dc84
6 changed files with 271 additions and 167 deletions

View File

@ -6,6 +6,16 @@ DigitalController::DigitalController() = default;
DigitalController::~DigitalController() = default;
ControllerType DigitalController::GetType() const
{
return ControllerType::DigitalController;
}
std::optional<s32> DigitalController::GetButtonCodeByName(std::string_view button_name) const
{
return StaticGetButtonCodeByName(button_name);
}
void DigitalController::SetButtonState(Button button, bool pressed)
{
if (pressed)
@ -81,7 +91,7 @@ std::unique_ptr<DigitalController> DigitalController::Create()
return std::make_unique<DigitalController>();
}
std::optional<s32> DigitalController::GetButtonCodeByName(std::string_view button_name)
std::optional<s32> DigitalController::StaticGetButtonCodeByName(std::string_view button_name)
{
#define BUTTON(name) \
if (button_name == #name) \