Multitap: Add option to enable only on port 2

This commit is contained in:
Albert Liu
2021-03-01 14:59:59 -08:00
parent 7cb1bd5ac0
commit 3482313e2f
9 changed files with 64 additions and 66 deletions

View File

@ -8,26 +8,23 @@
class Multitap final
{
public:
Multitap(u32 index);
Multitap();
void Reset();
ALWAYS_INLINE void SetEnable(bool enable) { m_enabled = enable; };
void SetEnable(bool enable, u32 base_index);
ALWAYS_INLINE bool IsEnabled() const { return m_enabled; };
bool DoState(StateWrapper& sw);
void ResetTransferState();
bool Transfer(const u8 data_in, u8* data_out);
ALWAYS_INLINE bool IsReadingMemoryCard() { return m_enabled && m_transfer_state == TransferState::MemoryCard; };
ALWAYS_INLINE bool IsReadingMemoryCard() { return IsEnabled() && m_transfer_state == TransferState::MemoryCard; };
private:
ALWAYS_INLINE static constexpr u8 GetMultitapIDByte() { return 0x80; };
ALWAYS_INLINE static constexpr u8 GetStatusByte() { return 0x5A; };
Controller* GetControllerForSlot(u32 slot) const;
MemoryCard* GetMemoryCardForSlot(u32 slot) const;
bool TransferController(u32 slot, const u8 data_in, u8* data_out) const;
bool TransferMemoryCard(u32 slot, const u8 data_in, u8* data_out) const;
@ -51,6 +48,6 @@ private:
std::array<u8, 32> m_transfer_buffer{};
u32 m_index;
u32 m_base_index;
bool m_enabled = false;
};