GPU/HW: Add separate 3D/2D (sprite) texture filtering
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@ -548,7 +548,17 @@ void ImGuiManager::DrawEnhancementsOverlay()
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if (g_settings.gpu_force_ntsc_timings && System::GetRegion() == ConsoleRegion::PAL)
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text.append(" PAL60");
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if (g_settings.gpu_texture_filter != GPUTextureFilter::Nearest)
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text.append_format(" {}", Settings::GetTextureFilterName(g_settings.gpu_texture_filter));
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{
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if (g_settings.gpu_sprite_texture_filter != g_settings.gpu_texture_filter)
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{
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text.append_format(" {}/{}", Settings::GetTextureFilterName(g_settings.gpu_texture_filter),
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Settings::GetTextureFilterName(g_settings.gpu_sprite_texture_filter));
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}
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else
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{
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text.append_format(" {}", Settings::GetTextureFilterName(g_settings.gpu_texture_filter));
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}
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}
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if (g_settings.gpu_widescreen_hack && g_settings.display_aspect_ratio != DisplayAspectRatio::Auto &&
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g_settings.display_aspect_ratio != DisplayAspectRatio::R4_3)
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{
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@ -1144,9 +1154,9 @@ void SaveStateSelectorUI::SaveCurrentSlot()
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if (!System::SaveState(path.c_str(), &error, g_settings.create_save_state_backups))
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{
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Host::AddIconOSDMessage("SaveState", ICON_FA_EXCLAMATION_TRIANGLE,
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fmt::format(TRANSLATE_FS("OSDMessage", "Failed to save state to slot {0}:\n{1}"),
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GetCurrentSlot(), error.GetDescription()),
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Host::OSD_ERROR_DURATION);
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fmt::format(TRANSLATE_FS("OSDMessage", "Failed to save state to slot {0}:\n{1}"),
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GetCurrentSlot(), error.GetDescription()),
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Host::OSD_ERROR_DURATION);
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}
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}
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