SaveStateSelectorUI: Fix loading/saving without popup
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@@ -11,7 +11,9 @@ namespace SaveStateSelectorUI {
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static constexpr float DEFAULT_OPEN_TIME = 5.0f;
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void Open(float open_time = DEFAULT_OPEN_TIME);
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void Close();
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void RefreshList();
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void DestroyTextures();
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void Close(bool reset_slot = false);
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void SelectNextSlot();
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void SelectPreviousSlot();
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