GameList: Add "File Size" field
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@ -328,6 +328,10 @@ public:
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virtual PrecacheResult Precache(ProgressCallback* progress = ProgressCallback::NullProgressCallback);
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virtual bool IsPrecached() const;
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// Returns the size on disk of the image. This could be multiple files.
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// If this function returns -1, it means the size could not be computed.
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virtual s64 GetSizeOnDisk() const;
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protected:
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void ClearTOC();
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void CopyTOC(const CDImage* image);
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