FullscreenUI: Make right click on binding clear it
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@ -48,6 +48,8 @@ void OpenQuickMenu();
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void CloseQuickMenu();
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void Shutdown();
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void Render();
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bool IsBindingInput();
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bool HandleKeyboardBinding(const char* keyName, bool pressed);
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bool InvalidateCachedTexture(const std::string& path);
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