InputManager: Support inverted full axis
i.e. pedals
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@ -179,7 +179,7 @@ std::unique_ptr<PlayStationMouse> PlayStationMouse::Create(u32 index)
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static const Controller::ControllerBindingInfo s_binding_info[] = {
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#define BUTTON(name, display_name, button, genb) \
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{ \
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name, display_name, static_cast<u32>(button), Controller::ControllerBindingType::Button, genb \
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name, display_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb \
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}
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BUTTON("Left", "Left Button", PlayStationMouse::Button::Left, GenericInputBinding::Cross),
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