GPUDevice: Fix incorrect positioning with PostFX and GL
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@ -630,6 +630,7 @@ public:
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bool UpdateImGuiFontTexture();
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bool UsesLowerLeftOrigin() const;
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static Common::Rectangle<s32> FlipToLowerLeft(const Common::Rectangle<s32>& rc, s32 target_height);
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void SetDisplayMaxFPS(float max_fps);
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bool ShouldSkipDisplayingFrame();
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void ThrottlePresentation();
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