GPUDevice: Fix incorrect positioning with PostFX and GL
This commit is contained in:
@@ -147,7 +147,6 @@ private:
|
||||
static GLuint CreateFramebuffer(GPUTexture* const* rts, u32 num_rts, GPUTexture* ds, u32 flags);
|
||||
static void DestroyFramebuffer(GLuint fbo);
|
||||
|
||||
std::tuple<s32, s32, s32, s32> GetFlippedViewportScissor(const Common::Rectangle<s32>& rc) const;
|
||||
void UpdateViewport();
|
||||
void UpdateScissor();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user