DMA: Convert to namespace
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@ -1386,7 +1386,7 @@ bool System::Initialize(bool force_software_renderer)
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// CPU code cache must happen after GPU, because it might steal our address space.
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CPU::CodeCache::Initialize();
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g_dma.Initialize();
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DMA::Initialize();
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g_interrupt_controller.Initialize();
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CDROM::Initialize();
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@ -1458,7 +1458,7 @@ void System::DestroySystem()
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CDROM::Shutdown();
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g_gpu.reset();
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g_interrupt_controller.Shutdown();
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g_dma.Shutdown();
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DMA::Shutdown();
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PGXP::Shutdown();
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CPU::CodeCache::Shutdown();
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Bus::Shutdown();
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@ -1640,7 +1640,7 @@ bool System::DoState(StateWrapper& sw, GPUTexture** host_texture, bool update_di
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if (!sw.DoMarker("Bus") || !Bus::DoState(sw))
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return false;
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if (!sw.DoMarker("DMA") || !g_dma.DoState(sw))
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if (!sw.DoMarker("DMA") || !DMA::DoState(sw))
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return false;
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if (!sw.DoMarker("InterruptController") || !g_interrupt_controller.DoState(sw))
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@ -1739,7 +1739,7 @@ void System::InternalReset()
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PGXP::Initialize();
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Bus::Reset();
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g_dma.Reset();
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DMA::Reset();
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g_interrupt_controller.Reset();
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g_gpu->Reset(true);
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CDROM::Reset();
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@ -3299,8 +3299,8 @@ void System::CheckForSettingsChanges(const Settings& old_settings)
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g_texture_replacements.Reload();
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}
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g_dma.SetMaxSliceTicks(g_settings.dma_max_slice_ticks);
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g_dma.SetHaltTicks(g_settings.dma_halt_ticks);
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DMA::SetMaxSliceTicks(g_settings.dma_max_slice_ticks);
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DMA::SetHaltTicks(g_settings.dma_halt_ticks);
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if (g_settings.audio_backend != old_settings.audio_backend ||
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g_settings.video_sync_enabled != old_settings.video_sync_enabled ||
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