Log: Switch to enum class
Need to change the channel to a bitset too.. the string lookups are horribly slow, and conflict when one is a prefix of another.
This commit is contained in:
@@ -20,7 +20,7 @@
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#include <cstring>
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#include <limits>
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Log_SetChannel(AudioStream);
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LOG_CHANNEL(AudioStream);
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static constexpr bool LOG_TIMESTRETCH_STATS = false;
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@@ -13,7 +13,7 @@
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#include <array>
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Log_SetChannel(CDImage);
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LOG_CHANNEL(CDImage);
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CDImage::CDImage() = default;
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@@ -27,7 +27,7 @@
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#include <mutex>
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#include <optional>
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Log_SetChannel(CDImageCHD);
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LOG_CHANNEL(CDImageCHD);
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namespace {
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@@ -17,7 +17,7 @@
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#include <cinttypes>
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#include <map>
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Log_SetChannel(CDImageCueSheet);
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LOG_CHANNEL(CDImageCueSheet);
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namespace {
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@@ -23,7 +23,7 @@
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#include <optional>
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#include <span>
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Log_SetChannel(CDImageDevice);
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LOG_CHANNEL(CDImageDevice);
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// Common code
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[[maybe_unused]] static constexpr u32 MAX_TRACK_NUMBER = 99;
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@@ -15,7 +15,7 @@
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#include <array>
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#include <map>
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Log_SetChannel(CDImageEcm);
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LOG_CHANNEL(CDImageEcm);
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namespace {
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@@ -15,7 +15,7 @@
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#include <map>
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#include <sstream>
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Log_SetChannel(CDImageMemory);
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LOG_CHANNEL(CDImageMemory);
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namespace {
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@@ -14,7 +14,7 @@
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#include <cerrno>
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#include <map>
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Log_SetChannel(CDImageMds);
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LOG_CHANNEL(CDImageMds);
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namespace {
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@@ -12,7 +12,7 @@
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#include <algorithm>
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#include <cerrno>
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Log_SetChannel(CDImageMemory);
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LOG_CHANNEL(CDImageMemory);
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namespace {
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@@ -22,7 +22,7 @@
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#include <variant>
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#include <vector>
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Log_SetChannel(CDImagePBP);
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LOG_CHANNEL(CDImagePBP);
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namespace {
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@@ -14,7 +14,7 @@
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#include <map>
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#include <unordered_map>
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Log_SetChannel(CDImagePPF);
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LOG_CHANNEL(CDImagePPF);
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namespace {
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@@ -7,7 +7,7 @@
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#include "common/path.h"
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#include <algorithm>
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#include <memory>
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Log_SetChannel(CDSubChannelReplacement);
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LOG_CHANNEL(CDSubChannelReplacement);
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#pragma pack(push, 1)
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struct SBIFileEntry
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@@ -15,7 +15,7 @@
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#include "cubeb/cubeb.h"
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#include "fmt/format.h"
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Log_SetChannel(CubebAudioStream);
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LOG_CHANNEL(CubebAudioStream);
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namespace {
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@@ -9,7 +9,7 @@
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#include <cstdarg>
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Log_SetChannel(CueParser);
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LOG_CHANNEL(CueParser);
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namespace CueParser {
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static bool TokenMatch(std::string_view s1, const char* token);
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@@ -22,7 +22,7 @@
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#include <d3dcompiler.h>
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#include <dxgi1_5.h>
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Log_SetChannel(D3D11Device);
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LOG_CHANNEL(D3D11Device);
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// We need to synchronize instance creation because of adapter enumeration from the UI thread.
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static std::mutex s_instance_mutex;
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@@ -9,7 +9,7 @@
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#include "common/error.h"
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#include "common/log.h"
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Log_SetChannel(D3D11Device);
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LOG_CHANNEL(D3D11Device);
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D3D11StreamBuffer::D3D11StreamBuffer()
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{
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@@ -13,7 +13,7 @@
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#include <array>
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Log_SetChannel(D3D11Device);
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LOG_CHANNEL(D3D11Device);
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std::unique_ptr<GPUTexture> D3D11Device::CreateTexture(u32 width, u32 height, u32 layers, u32 levels, u32 samples,
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GPUTexture::Type type, GPUTexture::Format format,
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@@ -27,7 +27,7 @@
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#include <limits>
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#include <mutex>
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Log_SetChannel(D3D12Device);
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LOG_CHANNEL(D3D12Device);
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// Tweakables
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enum : u32
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@@ -14,7 +14,7 @@
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#include <d3dcompiler.h>
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Log_SetChannel(D3D12Device);
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LOG_CHANNEL(D3D12Device);
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D3D12Shader::D3D12Shader(GPUShaderStage stage, Bytecode bytecode) : GPUShader(stage), m_bytecode(std::move(bytecode))
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{
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@@ -13,7 +13,7 @@
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#include <algorithm>
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Log_SetChannel(D3D12StreamBuffer);
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LOG_CHANNEL(D3D12StreamBuffer);
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D3D12StreamBuffer::D3D12StreamBuffer() = default;
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@@ -15,7 +15,7 @@
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#include "D3D12MemAlloc.h"
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Log_SetChannel(D3D12Device);
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LOG_CHANNEL(D3D12Device);
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D3D12Texture::D3D12Texture(u32 width, u32 height, u32 layers, u32 levels, u32 samples, Type type, Format format,
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DXGI_FORMAT dxgi_format, ComPtr<ID3D12Resource> resource,
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@@ -19,7 +19,7 @@
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#include <dxcapi.h>
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#include <dxgi1_5.h>
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Log_SetChannel(D3DCommon);
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LOG_CHANNEL(D3DCommon);
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namespace D3DCommon {
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namespace {
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@@ -15,7 +15,7 @@
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#include <cmath>
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#include <limits>
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Log_SetChannel(DInputSource);
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LOG_CHANNEL(DInputSource);
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using PFNDIRECTINPUT8CREATE = HRESULT(WINAPI*)(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID* ppvOut,
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LPUNKNOWN punkOuter);
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@@ -25,7 +25,7 @@
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#include "spirv_cross/spirv_cross_c.h"
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#include "xxhash.h"
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Log_SetChannel(GPUDevice);
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LOG_CHANNEL(GPUDevice);
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#ifdef _WIN32
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#include "common/windows_headers.h"
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@@ -15,7 +15,7 @@
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#include "compress_helpers.h"
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Log_SetChannel(GPUShaderCache);
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LOG_CHANNEL(GPUShaderCache);
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#pragma pack(push, 1)
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struct CacheFileHeader
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@@ -10,7 +10,7 @@
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#include "common/log.h"
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#include "common/string_util.h"
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Log_SetChannel(GPUTexture);
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LOG_CHANNEL(GPUTexture);
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GPUTexture::GPUTexture(u16 width, u16 height, u8 layers, u8 levels, u8 samples, Type type, Format format)
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: m_width(width), m_height(height), m_layers(layers), m_levels(levels), m_samples(samples), m_type(type),
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+1
-1
@@ -11,7 +11,7 @@
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#include <cstdarg>
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#include <shared_mutex>
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Log_SetChannel(Host);
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LOG_CHANNEL(Host);
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namespace Host {
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static std::pair<const char*, u32> LookupTranslationString(std::string_view context, std::string_view msg,
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@@ -9,7 +9,7 @@
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#include "common/string_util.h"
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#include "common/timer.h"
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Log_SetChannel(HTTPDownloader);
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LOG_CHANNEL(HTTPDownloader);
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static constexpr float DEFAULT_TIMEOUT_IN_SECONDS = 30;
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static constexpr u32 DEFAULT_MAX_ACTIVE_REQUESTS = 4;
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@@ -13,7 +13,7 @@
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#include <pthread.h>
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#include <signal.h>
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Log_SetChannel(HTTPDownloader);
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LOG_CHANNEL(HTTPDownloader);
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HTTPDownloaderCurl::HTTPDownloaderCurl() : HTTPDownloader()
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{
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@@ -10,7 +10,7 @@
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#include <algorithm>
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Log_SetChannel(HTTPDownloader);
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LOG_CHANNEL(HTTPDownloader);
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HTTPDownloaderWinHttp::HTTPDownloaderWinHttp() : HTTPDownloader()
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{
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+1
-1
@@ -23,7 +23,7 @@
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#endif
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// clang-format on
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Log_SetChannel(Image);
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LOG_CHANNEL(Image);
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static bool PNGBufferLoader(RGBA8Image* image, const void* buffer, size_t buffer_size);
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static bool PNGBufferSaver(const RGBA8Image& image, std::vector<u8>* buffer, u8 quality);
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@@ -35,7 +35,7 @@
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#include <utility>
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#include <variant>
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Log_SetChannel(ImGuiFullscreen);
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LOG_CHANNEL(ImGuiFullscreen);
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namespace ImGuiFullscreen {
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using MessageDialogCallbackVariant = std::variant<InfoMessageDialogCallback, ConfirmMessageDialogCallback>;
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@@ -31,7 +31,7 @@
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#include <type_traits>
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#include <unordered_map>
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Log_SetChannel(ImGuiManager);
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LOG_CHANNEL(ImGuiManager);
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namespace ImGuiManager {
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namespace {
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@@ -13,7 +13,7 @@
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#include <iterator>
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#include <mutex>
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Log_SetChannel(INISettingsInterface);
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LOG_CHANNEL(INISettingsInterface);
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// To prevent races between saving and loading settings, particularly with game settings,
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// we only allow one ini to be parsed at any point in time.
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@@ -28,7 +28,7 @@
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#include <variant>
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#include <vector>
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Log_SetChannel(InputManager);
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LOG_CHANNEL(InputManager);
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namespace {
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@@ -12,7 +12,7 @@
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#include <cctype>
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Log_SetChannel(IsoReader);
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LOG_CHANNEL(IsoReader);
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IsoReader::IsoReader() = default;
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@@ -69,7 +69,7 @@ extern "C" {
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#endif
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Log_SetChannel(MediaCapture);
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LOG_CHANNEL(MediaCapture);
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namespace {
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@@ -21,7 +21,7 @@
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#include <mach/mach_time.h>
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#include <pthread.h>
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Log_SetChannel(MetalDevice);
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LOG_CHANNEL(MetalDevice);
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// TODO: Disable hazard tracking and issue barriers explicitly.
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@@ -75,9 +75,9 @@ static constexpr std::array<MTLPixelFormat, static_cast<u32>(GPUTexture::Format:
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static void LogNSError(NSError* error, std::string_view message)
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{
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Log::FastWrite("MetalDevice", LOGLEVEL_ERROR, message);
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Log::FastWrite("MetalDevice", LOGLEVEL_ERROR, " NSError Code: {}", static_cast<u32>(error.code));
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Log::FastWrite("MetalDevice", LOGLEVEL_ERROR, " NSError Description: {}", [error.description UTF8String]);
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Log::FastWrite("MetalDevice", Log::Level::Error, message);
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Log::FastWrite("MetalDevice", Log::Level::Error, " NSError Code: {}", static_cast<u32>(error.code));
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Log::FastWrite("MetalDevice", Log::Level::Error, " NSError Description: {}", [error.description UTF8String]);
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}
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static GPUTexture::Format GetTextureFormatForMTLFormat(MTLPixelFormat fmt)
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@@ -8,7 +8,7 @@
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#include "common/assert.h"
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#include "common/log.h"
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Log_SetChannel(MetalDevice);
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LOG_CHANNEL(MetalDevice);
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MetalStreamBuffer::MetalStreamBuffer() = default;
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@@ -32,7 +32,7 @@
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#endif
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#endif
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Log_SetChannel(OpenGLContext);
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LOG_CHANNEL(OpenGLContext);
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static bool ShouldPreferESContext()
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{
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@@ -9,7 +9,7 @@
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#include <dlfcn.h>
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Log_SetChannel(OpenGLContext);
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LOG_CHANNEL(OpenGLContext);
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OpenGLContextAGL::OpenGLContextAGL(const WindowInfo& wi) : OpenGLContext(wi)
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{
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@@ -13,7 +13,7 @@
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#include <optional>
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#include <vector>
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Log_SetChannel(OpenGLContext);
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LOG_CHANNEL(OpenGLContext);
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static DynamicLibrary s_egl_library;
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static std::atomic_uint32_t s_egl_refcount = 0;
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@@ -9,7 +9,7 @@
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#include "common/log.h"
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#include "common/scoped_guard.h"
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Log_SetChannel(GL::OpenGLContext);
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LOG_CHANNEL(GL::OpenGLContext);
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#ifdef __clang__
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#pragma clang diagnostic ignored "-Wmicrosoft-cast"
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@@ -19,7 +19,7 @@
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#include <array>
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#include <tuple>
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Log_SetChannel(OpenGLDevice);
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LOG_CHANNEL(OpenGLDevice);
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static constexpr const std::array<GLenum, GPUDevice::MAX_RENDER_TARGETS> s_draw_buffers = {
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{GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3}};
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@@ -21,7 +21,7 @@
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#include <cerrno>
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Log_SetChannel(OpenGLDevice);
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LOG_CHANNEL(OpenGLDevice);
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struct PipelineDiskCacheFooter
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{
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@@ -15,7 +15,7 @@
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#include <limits>
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#include <tuple>
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Log_SetChannel(OpenGLDevice);
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LOG_CHANNEL(OpenGLDevice);
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// Looking across a range of GPUs, the optimal copy alignment for Vulkan drivers seems
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// to be between 1 (AMD/NV) and 64 (Intel). So, we'll go with 64 here.
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@@ -17,7 +17,7 @@
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#include "common/log.h"
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#include "common/small_string.h"
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Log_SetChannel(PlatformMisc);
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LOG_CHANNEL(PlatformMisc);
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#if __has_feature(objc_arc)
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#error ARC should not be enabled.
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@@ -16,7 +16,7 @@
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#include <spawn.h>
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#include <unistd.h>
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Log_SetChannel(PlatformMisc);
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LOG_CHANNEL(PlatformMisc);
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bool PlatformMisc::InitializeSocketSupport(Error* error)
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{
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@@ -18,7 +18,7 @@
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#include <WinSock2.h>
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#include <mmsystem.h>
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Log_SetChannel(PlatformMisc);
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LOG_CHANNEL(PlatformMisc);
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static bool s_screensaver_suspended = false;
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static bool s_winsock_initialized = false;
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@@ -26,7 +26,7 @@
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#include "common/timer.h"
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#include "fmt/format.h"
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Log_SetChannel(PostProcessing);
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LOG_CHANNEL(PostProcessing);
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// TODO: ProgressCallbacks for shader compiling, it can be a bit slow.
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// TODO: buffer width/height is wrong on resize, need to change it somehow.
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@@ -11,7 +11,7 @@
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#include <cstring>
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#include <sstream>
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Log_SetChannel(PostProcessing);
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LOG_CHANNEL(PostProcessing);
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void PostProcessing::Shader::ParseKeyValue(std::string_view line, std::string_view* key, std::string_view* value)
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{
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||||
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@@ -32,7 +32,7 @@
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#include <sstream>
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#include <tuple>
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|
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Log_SetChannel(ReShadeFXShader);
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LOG_CHANNEL(ReShadeFXShader);
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|
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static constexpr s32 DEFAULT_BUFFER_WIDTH = 3840;
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static constexpr s32 DEFAULT_BUFFER_HEIGHT = 2160;
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||||
|
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@@ -12,7 +12,7 @@
|
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#include <cstring>
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#include <sstream>
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||||
|
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Log_SetChannel(PostProcessing);
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LOG_CHANNEL(PostProcessing);
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|
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namespace {
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class PostProcessingGLSLShaderGen : public ShaderGen
|
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|
||||
@@ -9,7 +9,7 @@
|
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|
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#include <SDL.h>
|
||||
|
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Log_SetChannel(SDLAudioStream);
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LOG_CHANNEL(SDLAudioStream);
|
||||
|
||||
namespace {
|
||||
class SDLAudioStream final : public AudioStream
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
#include <dispatch/dispatch.h>
|
||||
#endif
|
||||
|
||||
Log_SetChannel(SDLInputSource);
|
||||
LOG_CHANNEL(SDLInputSource);
|
||||
|
||||
static constexpr const char* CONTROLLER_DB_FILENAME = "gamecontrollerdb.txt";
|
||||
|
||||
@@ -139,14 +139,14 @@ static void SetControllerRGBLED(SDL_GameController* gc, u32 color)
|
||||
|
||||
static void SDLLogCallback(void* userdata, int category, SDL_LogPriority priority, const char* message)
|
||||
{
|
||||
static constexpr LOGLEVEL priority_map[SDL_NUM_LOG_PRIORITIES] = {
|
||||
LOGLEVEL_DEBUG,
|
||||
LOGLEVEL_DEBUG, // SDL_LOG_PRIORITY_VERBOSE
|
||||
LOGLEVEL_DEBUG, // SDL_LOG_PRIORITY_DEBUG
|
||||
LOGLEVEL_INFO, // SDL_LOG_PRIORITY_INFO
|
||||
LOGLEVEL_WARNING, // SDL_LOG_PRIORITY_WARN
|
||||
LOGLEVEL_ERROR, // SDL_LOG_PRIORITY_ERROR
|
||||
LOGLEVEL_ERROR, // SDL_LOG_PRIORITY_CRITICAL
|
||||
static constexpr Log::Level priority_map[SDL_NUM_LOG_PRIORITIES] = {
|
||||
Log::Level::Debug,
|
||||
Log::Level::Debug, // SDL_LOG_PRIORITY_VERBOSE
|
||||
Log::Level::Debug, // SDL_LOG_PRIORITY_DEBUG
|
||||
Log::Level::Info, // SDL_LOG_PRIORITY_INFO
|
||||
Log::Level::Warning, // SDL_LOG_PRIORITY_WARN
|
||||
Log::Level::Error, // SDL_LOG_PRIORITY_ERROR
|
||||
Log::Level::Error, // SDL_LOG_PRIORITY_CRITICAL
|
||||
};
|
||||
|
||||
Log::Write("SDL", "SDL", priority_map[priority], message);
|
||||
@@ -191,8 +191,7 @@ void SDLInputSource::UpdateSettings(SettingsInterface& si, std::unique_lock<std:
|
||||
#endif
|
||||
|
||||
if (m_controller_enhanced_mode != old_controller_enhanced_mode ||
|
||||
m_controller_ps5_player_led != old_controller_ps5_player_led ||
|
||||
drivers_changed)
|
||||
m_controller_ps5_player_led != old_controller_ps5_player_led || drivers_changed)
|
||||
{
|
||||
settings_lock.unlock();
|
||||
ShutdownSubsystem();
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
#include "opengl_loader.h"
|
||||
#endif
|
||||
|
||||
Log_SetChannel(ShaderGen);
|
||||
LOG_CHANNEL(ShaderGen);
|
||||
|
||||
ShaderGen::ShaderGen(RenderAPI render_api, GPUShaderLanguage shader_language, bool supports_dual_source_blend,
|
||||
bool supports_framebuffer_fetch)
|
||||
|
||||
@@ -58,7 +58,7 @@ using nfds_t = ULONG;
|
||||
#define SD_BOTH SHUT_RDWR
|
||||
#endif
|
||||
|
||||
Log_SetChannel(Sockets);
|
||||
LOG_CHANNEL(Sockets);
|
||||
|
||||
static bool SetNonBlocking(SocketDescriptor sd, Error* error)
|
||||
{
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
#include "common/small_string.h"
|
||||
#include <cinttypes>
|
||||
#include <cstring>
|
||||
Log_SetChannel(StateWrapper);
|
||||
LOG_CHANNEL(StateWrapper);
|
||||
|
||||
StateWrapper::StateWrapper(std::span<u8> data, Mode mode, u32 version)
|
||||
: m_data(data.data()), m_size(data.size()), m_mode(mode), m_version(version)
|
||||
|
||||
@@ -106,7 +106,7 @@ const char* Vulkan::VkResultToString(VkResult res)
|
||||
|
||||
void Vulkan::LogVulkanResult(const char* func_name, VkResult res, std::string_view msg)
|
||||
{
|
||||
Log::FastWrite("VulkanDevice", func_name, LOGLEVEL_ERROR, "{} (0x{:08X}: {})", msg, static_cast<unsigned>(res),
|
||||
Log::FastWrite("VulkanDevice", func_name, Log::Level::Error, "{} (0x{:08X}: {})", msg, static_cast<unsigned>(res),
|
||||
VkResultToString(res));
|
||||
}
|
||||
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
#include <limits>
|
||||
#include <mutex>
|
||||
|
||||
Log_SetChannel(VulkanDevice);
|
||||
LOG_CHANNEL(VulkanDevice);
|
||||
|
||||
// TODO: VK_KHR_display.
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
#include <cstring>
|
||||
#include <string>
|
||||
|
||||
Log_SetChannel(VulkanDevice);
|
||||
LOG_CHANNEL(VulkanDevice);
|
||||
|
||||
extern "C" {
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
#include "common/heap_array.h"
|
||||
#include "common/log.h"
|
||||
|
||||
Log_SetChannel(VulkanDevice);
|
||||
LOG_CHANNEL(VulkanDevice);
|
||||
|
||||
VulkanShader::VulkanShader(GPUShaderStage stage, VkShaderModule mod) : GPUShader(stage), m_module(mod)
|
||||
{
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/bitutils.h"
|
||||
#include "common/log.h"
|
||||
Log_SetChannel(VulkanDevice);
|
||||
LOG_CHANNEL(VulkanDevice);
|
||||
|
||||
VulkanStreamBuffer::VulkanStreamBuffer() = default;
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
#include "util/metal_layer.h"
|
||||
#endif
|
||||
|
||||
Log_SetChannel(VulkanDevice);
|
||||
LOG_CHANNEL(VulkanDevice);
|
||||
|
||||
static_assert(VulkanSwapChain::NUM_SEMAPHORES == (VulkanDevice::NUM_COMMAND_BUFFERS + 1));
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
#include "common/bitutils.h"
|
||||
#include "common/log.h"
|
||||
|
||||
Log_SetChannel(VulkanDevice);
|
||||
LOG_CHANNEL(VulkanDevice);
|
||||
|
||||
static constexpr const VkComponentMapping s_identity_swizzle{
|
||||
VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
#include "wav_writer.h"
|
||||
#include "common/file_system.h"
|
||||
#include "common/log.h"
|
||||
Log_SetChannel(WAVWriter);
|
||||
LOG_CHANNEL(WAVWriter);
|
||||
|
||||
namespace {
|
||||
#pragma pack(push, 1)
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
#include <hidusage.h>
|
||||
#include <malloc.h>
|
||||
|
||||
Log_SetChannel(Win32RawInputSource);
|
||||
LOG_CHANNEL(Win32RawInputSource);
|
||||
|
||||
static const wchar_t* WINDOW_CLASS_NAME = L"Win32RawInputSource";
|
||||
static bool s_window_class_registered = false;
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
#include "common/log.h"
|
||||
#include "common/scoped_guard.h"
|
||||
|
||||
Log_SetChannel(WindowInfo);
|
||||
LOG_CHANNEL(WindowInfo);
|
||||
|
||||
void WindowInfo::SetSurfaceless()
|
||||
{
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
|
||||
#include <cmath>
|
||||
|
||||
Log_SetChannel(XInputSource);
|
||||
LOG_CHANNEL(XInputSource);
|
||||
|
||||
static const char* s_axis_names[XInputSource::NUM_AXES] = {
|
||||
"LeftX", // AXIS_LEFTX
|
||||
|
||||
Reference in New Issue
Block a user