Log: Switch to enum class
Need to change the channel to a bitset too.. the string lookups are horribly slow, and conflict when one is a prefix of another.
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@ -9,7 +9,7 @@
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#include "common/error.h"
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#include "common/log.h"
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Log_SetChannel(D3D11Device);
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LOG_CHANNEL(D3D11Device);
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D3D11StreamBuffer::D3D11StreamBuffer()
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{
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