Log: Switch to enum class

Need to change the channel to a bitset too.. the string lookups are
horribly slow, and conflict when one is a prefix of another.
This commit is contained in:
Stenzek
2024-09-21 21:49:38 +10:00
parent 88381209b3
commit 3dca598063
146 changed files with 291 additions and 291 deletions

View File

@ -26,7 +26,7 @@
#include "common/timer.h"
#include "fmt/format.h"
Log_SetChannel(PostProcessing);
LOG_CHANNEL(PostProcessing);
// TODO: ProgressCallbacks for shader compiling, it can be a bit slow.
// TODO: buffer width/height is wrong on resize, need to change it somehow.