Log: Switch to enum class
Need to change the channel to a bitset too.. the string lookups are horribly slow, and conflict when one is a prefix of another.
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@ -26,7 +26,7 @@
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#include "common/timer.h"
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#include "fmt/format.h"
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Log_SetChannel(PostProcessing);
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LOG_CHANNEL(PostProcessing);
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// TODO: ProgressCallbacks for shader compiling, it can be a bit slow.
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// TODO: buffer width/height is wrong on resize, need to change it somehow.
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