Settings: Fix double source of truth for controller names
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@ -873,13 +873,14 @@ static const SettingInfo s_settings[] = {
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nullptr, s_invert_settings, 0.0f},
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};
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const Controller::ControllerInfo AnalogController::INFO = {ControllerType::AnalogController,
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"AnalogController",
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TRANSLATE_NOOP("ControllerType", "Analog Controller"),
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ICON_PF_GAMEPAD,
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s_binding_info,
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s_settings,
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Controller::VibrationCapabilities::LargeSmallMotors};
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const Controller::ControllerInfo AnalogController::INFO = {
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ControllerType::AnalogController,
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"AnalogController",
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TRANSLATE_NOOP("ControllerType", "Analog Controller"),
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ICON_PF_GAMEPAD,
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s_binding_info,
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s_settings,
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Controller::VibrationCapabilities::LargeSmallMotors};
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void AnalogController::LoadSettings(SettingsInterface& si, const char* section)
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{
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@ -23,9 +23,14 @@ static const Controller::ControllerInfo s_none_info = {ControllerType::None,
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static const Controller::ControllerInfo* s_controller_info[] = {
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&s_none_info, &DigitalController::INFO, &AnalogController::INFO, &AnalogJoystick::INFO,
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&NeGcon::INFO, &NeGconRumble::INFO,&GunCon::INFO, &PlayStationMouse::INFO,
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&NeGcon::INFO, &NeGconRumble::INFO, &GunCon::INFO, &PlayStationMouse::INFO,
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};
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const char* Controller::ControllerInfo::GetDisplayName() const
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{
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return Host::TranslateToCString("ControllerType", display_name);
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}
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Controller::Controller(u32 index) : m_index(index)
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{
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}
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@ -100,7 +105,7 @@ std::unique_ptr<Controller> Controller::Create(ControllerType type, u32 index)
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case ControllerType::NeGcon:
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return NeGcon::Create(index);
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case ControllerType::NeGconRumble:
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return NeGconRumble::Create(index);
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@ -112,8 +117,8 @@ std::unique_ptr<Controller> Controller::Create(ControllerType type, u32 index)
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const char* Controller::GetDefaultPadType(u32 pad)
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{
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return Settings::GetControllerTypeName((pad == 0) ? Settings::DEFAULT_CONTROLLER_1_TYPE :
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Settings::DEFAULT_CONTROLLER_2_TYPE);
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return GetControllerInfo((pad == 0) ? Settings::DEFAULT_CONTROLLER_1_TYPE : Settings::DEFAULT_CONTROLLER_2_TYPE)
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->name;
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}
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const Controller::ControllerInfo* Controller::GetControllerInfo(ControllerType type)
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@ -127,7 +132,7 @@ const Controller::ControllerInfo* Controller::GetControllerInfo(ControllerType t
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return nullptr;
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}
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const Controller::ControllerInfo* Controller::GetControllerInfo(const std::string_view& name)
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const Controller::ControllerInfo* Controller::GetControllerInfo(std::string_view name)
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{
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for (const ControllerInfo* info : s_controller_info)
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{
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@ -49,6 +49,9 @@ public:
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std::span<const ControllerBindingInfo> bindings;
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std::span<const SettingInfo> settings;
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VibrationCapabilities vibration_caps;
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/// Returns localized controller type name.
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const char* GetDisplayName() const;
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};
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/// Default stick deadzone/sensitivity.
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@ -106,7 +109,7 @@ public:
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/// Returns general information for the specified controller type.
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static const ControllerInfo* GetControllerInfo(ControllerType type);
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static const ControllerInfo* GetControllerInfo(const std::string_view& name);
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static const ControllerInfo* GetControllerInfo(std::string_view name);
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/// Converts a global pad index to a multitap port and slot.
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static std::tuple<u32, u32> ConvertPadToPortAndSlot(u32 index);
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#include "game_database.h"
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#include "controller.h"
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#include "host.h"
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#include "system.h"
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@ -652,15 +653,16 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
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if (!supported_controller_string.empty())
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supported_controller_string.append(", ");
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supported_controller_string.append(Settings::GetControllerTypeDisplayName(supported_ctype));
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supported_controller_string.append(Controller::GetControllerInfo(supported_ctype)->GetDisplayName());
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}
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Host::AddKeyedOSDMessage(
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"gamedb_controller_unsupported",
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fmt::format(
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TRANSLATE_FS("OSDMessage", "Controller in port {0} ({1}) is not supported for {2}.\nSupported controllers: "
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"{3}\nPlease configure a supported controller from the list above."),
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i + 1u, Settings::GetControllerTypeDisplayName(ctype), System::GetGameTitle(), supported_controller_string),
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fmt::format(TRANSLATE_FS("OSDMessage",
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"Controller in port {0} ({1}) is not supported for {2}.\nSupported controllers: "
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"{3}\nPlease configure a supported controller from the list above."),
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i + 1u, Controller::GetControllerInfo(ctype)->GetDisplayName(), System::GetGameTitle(),
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supported_controller_string),
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Host::OSD_CRITICAL_ERROR_DURATION);
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}
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}
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@ -981,8 +983,8 @@ bool GameDatabase::ParseYamlEntry(Entry* entry, const ryml::ConstNodeRef& value)
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return false;
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}
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std::optional<ControllerType> ctype = Settings::ParseControllerTypeName(controller_str);
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if (!ctype.has_value())
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const Controller::ControllerInfo* cinfo = Controller::GetControllerInfo(controller_str);
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if (!cinfo)
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{
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Log_WarningFmt("Invalid controller type {} in {}", controller_str, entry->serial);
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continue;
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@ -994,7 +996,7 @@ bool GameDatabase::ParseYamlEntry(Entry* entry, const ryml::ConstNodeRef& value)
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first = false;
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}
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entry->supported_controllers |= (1u << static_cast<u16>(ctype.value()));
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entry->supported_controllers |= (1u << static_cast<u16>(cinfo->type));
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}
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}
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@ -187,13 +187,17 @@ u32 Pad::GetMaximumRollbackFrames()
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bool Pad::DoStateController(StateWrapper& sw, u32 i)
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{
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ControllerType controller_type = s_controllers[i] ? s_controllers[i]->GetType() : ControllerType::None;
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const ControllerType controller_type = s_controllers[i] ? s_controllers[i]->GetType() : ControllerType::None;
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ControllerType state_controller_type = controller_type;
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sw.Do(&state_controller_type);
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// Data type change...
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u32 state_controller_type_value = static_cast<u32>(state_controller_type);
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sw.Do(&state_controller_type_value);
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state_controller_type = static_cast<ControllerType>(state_controller_type_value);
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if (controller_type != state_controller_type)
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{
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const Controller::ControllerInfo* state_cinfo = Controller::GetControllerInfo(state_controller_type);
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Assert(sw.GetMode() == StateWrapper::Mode::Read);
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// UI notification portion is separated from emulation portion (intentional condition check redundancy)
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@ -201,19 +205,19 @@ bool Pad::DoStateController(StateWrapper& sw, u32 i)
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{
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Host::AddFormattedOSDMessage(
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10.0f, TRANSLATE("OSDMessage", "Save state contains controller type %s in port %u, but %s is used. Switching."),
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Settings::GetControllerTypeName(state_controller_type), i + 1u,
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Settings::GetControllerTypeName(controller_type));
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state_cinfo ? state_cinfo->GetDisplayName() : "", i + 1u,
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Controller::GetControllerInfo(controller_type)->GetDisplayName());
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}
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else
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{
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Host::AddFormattedOSDMessage(10.0f, TRANSLATE("OSDMessage", "Ignoring mismatched controller type %s in port %u."),
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Settings::GetControllerTypeName(state_controller_type), i + 1u);
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state_cinfo ? state_cinfo->GetDisplayName() : "", i + 1u);
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}
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// dev-friendly untranslated console log.
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Log_DevPrintf("Controller type mismatch in slot %u: state=%s(%u) ui=%s(%u) load_from_state=%s", i + 1u,
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Settings::GetControllerTypeName(state_controller_type), static_cast<unsigned>(state_controller_type),
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Settings::GetControllerTypeName(controller_type), static_cast<unsigned>(controller_type),
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state_cinfo ? state_cinfo->name : "", static_cast<unsigned>(state_controller_type),
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Controller::GetControllerInfo(controller_type)->name, static_cast<unsigned>(controller_type),
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g_settings.load_devices_from_save_states ? "yes" : "no");
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if (g_settings.load_devices_from_save_states)
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@ -335,13 +335,8 @@ void Settings::Load(SettingsInterface& si)
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si.GetStringValue("ControllerPorts", "MultitapMode", GetMultitapModeName(DEFAULT_MULTITAP_MODE)).c_str())
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.value_or(DEFAULT_MULTITAP_MODE);
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controller_types[0] = ParseControllerTypeName(si.GetStringValue(Controller::GetSettingsSection(0).c_str(), "Type",
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GetControllerTypeName(DEFAULT_CONTROLLER_1_TYPE))
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.c_str())
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.value_or(DEFAULT_CONTROLLER_1_TYPE);
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const std::array<bool, 2> mtap_enabled = {{IsPort1MultitapEnabled(), IsPort2MultitapEnabled()}};
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for (u32 i = 1; i < NUM_CONTROLLER_AND_CARD_PORTS; i++)
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for (u32 i = 0; i < NUM_CONTROLLER_AND_CARD_PORTS; i++)
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{
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// Ignore types when multitap not enabled
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const auto [port, slot] = Controller::ConvertPadToPortAndSlot(i);
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@ -351,10 +346,10 @@ void Settings::Load(SettingsInterface& si)
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continue;
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}
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controller_types[i] = ParseControllerTypeName(si.GetStringValue(Controller::GetSettingsSection(i).c_str(), "Type",
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GetControllerTypeName(DEFAULT_CONTROLLER_2_TYPE))
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.c_str())
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.value_or(DEFAULT_CONTROLLER_2_TYPE);
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const ControllerType default_type = (i == 0) ? DEFAULT_CONTROLLER_1_TYPE : DEFAULT_CONTROLLER_2_TYPE;
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const Controller::ControllerInfo* cinfo = Controller::GetControllerInfo(si.GetTinyStringValue(
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Controller::GetSettingsSection(i).c_str(), "Type", Controller::GetControllerInfo(default_type)->name));
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controller_types[i] = cinfo ? cinfo->type : default_type;
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}
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memory_card_types[0] =
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@ -588,7 +583,11 @@ void Settings::Save(SettingsInterface& si, bool ignore_base) const
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si.SetBoolValue("BIOS", "PatchFastBoot", bios_patch_fast_boot);
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for (u32 i = 0; i < NUM_CONTROLLER_AND_CARD_PORTS; i++)
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si.SetStringValue(Controller::GetSettingsSection(i).c_str(), "Type", GetControllerTypeName(controller_types[i]));
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{
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const Controller::ControllerInfo* cinfo = Controller::GetControllerInfo(controller_types[i]);
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DebugAssert(cinfo);
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si.SetStringValue(Controller::GetSettingsSection(i).c_str(), "Type", cinfo->name);
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}
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si.SetStringValue("MemoryCards", "Card1Type", GetMemoryCardTypeName(memory_card_types[0]));
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si.SetStringValue("MemoryCards", "Card2Type", GetMemoryCardTypeName(memory_card_types[1]));
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@ -1569,43 +1568,6 @@ const char* Settings::GetDisplayScreenshotFormatExtension(DisplayScreenshotForma
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return s_display_screenshot_format_extensions[static_cast<size_t>(format)];
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}
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static constexpr const std::array s_controller_type_names = {
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"None", "DigitalController", "AnalogController", "AnalogJoystick",
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"GunCon", "PlayStationMouse", "NeGcon", "NeGconRumble"};
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static constexpr const std::array s_controller_display_names = {
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TRANSLATE_NOOP("ControllerType", "None"),
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TRANSLATE_NOOP("ControllerType", "Digital Controller"),
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TRANSLATE_NOOP("ControllerType", "Analog Controller (DualShock)"),
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TRANSLATE_NOOP("ControllerType", "Analog Joystick"),
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TRANSLATE_NOOP("ControllerType", "GunCon"),
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TRANSLATE_NOOP("ControllerType", "PlayStation Mouse"),
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TRANSLATE_NOOP("ControllerType", "NeGcon"),
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TRANSLATE_NOOP("ControllerType", "NeGcon Rumble")};
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std::optional<ControllerType> Settings::ParseControllerTypeName(std::string_view str)
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{
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int index = 0;
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for (const char* name : s_controller_type_names)
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{
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if (StringUtil::EqualNoCase(str, name))
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return static_cast<ControllerType>(index);
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index++;
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}
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return std::nullopt;
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}
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const char* Settings::GetControllerTypeName(ControllerType type)
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{
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return s_controller_type_names[static_cast<int>(type)];
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}
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const char* Settings::GetControllerTypeDisplayName(ControllerType type)
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{
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return Host::TranslateToCString("ControllerType", s_controller_display_names[static_cast<int>(type)]);
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}
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static constexpr const std::array s_memory_card_type_names = {"None", "Shared", "PerGame",
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"PerGameTitle", "PerGameFileTitle", "NonPersistent"};
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static constexpr const std::array s_memory_card_type_display_names = {
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@ -430,10 +430,6 @@ struct Settings
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static const char* GetDisplayScreenshotFormatDisplayName(DisplayScreenshotFormat mode);
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static const char* GetDisplayScreenshotFormatExtension(DisplayScreenshotFormat mode);
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static std::optional<ControllerType> ParseControllerTypeName(std::string_view str);
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static const char* GetControllerTypeName(ControllerType type);
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static const char* GetControllerTypeDisplayName(ControllerType type);
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static std::optional<MemoryCardType> ParseMemoryCardTypeName(const char* str);
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static const char* GetMemoryCardTypeName(MemoryCardType type);
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static const char* GetMemoryCardTypeDisplayName(MemoryCardType type);
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@ -185,7 +185,7 @@ enum class DisplayScreenshotFormat : u8
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Count
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};
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enum class ControllerType
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enum class ControllerType : u8
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{
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None,
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DigitalController,
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