System: Confirm shutdown if memory card is being written
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@ -301,6 +301,7 @@ void ResetControllers();
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void UpdateMemoryCardTypes();
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void UpdatePerGameMemoryCards();
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bool HasMemoryCard(u32 slot);
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bool IsSavingMemoryCards();
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/// Swaps memory cards in slot 1/2.
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void SwapMemoryCards();
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