GPU: Make VRAM a global object
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@ -1,6 +1,7 @@
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// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#include "gpu.h"
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#include "gpu_sw_backend.h"
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#include "system.h"
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@ -8,11 +9,7 @@
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#include <algorithm>
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GPU_SW_Backend::GPU_SW_Backend() : GPUBackend()
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{
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m_vram.fill(0);
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m_vram_ptr = m_vram.data();
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}
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GPU_SW_Backend::GPU_SW_Backend() = default;
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GPU_SW_Backend::~GPU_SW_Backend() = default;
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@ -21,12 +18,9 @@ bool GPU_SW_Backend::Initialize(bool force_thread)
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return GPUBackend::Initialize(force_thread);
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}
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void GPU_SW_Backend::Reset(bool clear_vram)
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void GPU_SW_Backend::Reset()
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{
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GPUBackend::Reset(clear_vram);
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if (clear_vram)
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m_vram.fill(0);
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GPUBackend::Reset();
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}
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void GPU_SW_Backend::DrawPolygon(const GPUBackendDrawPolygonCommand* cmd)
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@ -728,7 +722,7 @@ void GPU_SW_Backend::FillVRAM(u32 x, u32 y, u32 width, u32 height, u32 color, GP
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for (u32 yoffs = 0; yoffs < height; yoffs++)
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{
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const u32 row = (y + yoffs) % VRAM_HEIGHT;
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std::fill_n(&m_vram_ptr[row * VRAM_WIDTH + x], width, color16);
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std::fill_n(&g_vram[row * VRAM_WIDTH + x], width, color16);
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}
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}
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else if (params.interlaced_rendering)
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@ -741,7 +735,7 @@ void GPU_SW_Backend::FillVRAM(u32 x, u32 y, u32 width, u32 height, u32 color, GP
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if ((row & u32(1)) == active_field)
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continue;
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u16* row_ptr = &m_vram_ptr[row * VRAM_WIDTH];
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u16* row_ptr = &g_vram[row * VRAM_WIDTH];
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for (u32 xoffs = 0; xoffs < width; xoffs++)
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{
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const u32 col = (x + xoffs) % VRAM_WIDTH;
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@ -754,7 +748,7 @@ void GPU_SW_Backend::FillVRAM(u32 x, u32 y, u32 width, u32 height, u32 color, GP
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for (u32 yoffs = 0; yoffs < height; yoffs++)
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{
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const u32 row = (y + yoffs) % VRAM_HEIGHT;
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u16* row_ptr = &m_vram_ptr[row * VRAM_WIDTH];
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u16* row_ptr = &g_vram[row * VRAM_WIDTH];
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for (u32 xoffs = 0; xoffs < width; xoffs++)
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{
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const u32 col = (x + xoffs) % VRAM_WIDTH;
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@ -771,7 +765,7 @@ void GPU_SW_Backend::UpdateVRAM(u32 x, u32 y, u32 width, u32 height, const void*
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if ((x + width) <= VRAM_WIDTH && (y + height) <= VRAM_HEIGHT && !params.IsMaskingEnabled())
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{
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const u16* src_ptr = static_cast<const u16*>(data);
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u16* dst_ptr = &m_vram_ptr[y * VRAM_WIDTH + x];
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u16* dst_ptr = &g_vram[y * VRAM_WIDTH + x];
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for (u32 yoffs = 0; yoffs < height; yoffs++)
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{
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std::copy_n(src_ptr, width, dst_ptr);
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@ -788,7 +782,7 @@ void GPU_SW_Backend::UpdateVRAM(u32 x, u32 y, u32 width, u32 height, const void*
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for (u32 row = 0; row < height;)
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{
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u16* dst_row_ptr = &m_vram_ptr[((y + row++) % VRAM_HEIGHT) * VRAM_WIDTH];
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u16* dst_row_ptr = &g_vram[((y + row++) % VRAM_HEIGHT) * VRAM_WIDTH];
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for (u32 col = 0; col < width;)
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{
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// TODO: Handle unaligned reads...
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@ -844,8 +838,8 @@ void GPU_SW_Backend::CopyVRAM(u32 src_x, u32 src_y, u32 dst_x, u32 dst_y, u32 wi
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{
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for (u32 row = 0; row < height; row++)
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{
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const u16* src_row_ptr = &m_vram_ptr[((src_y + row) % VRAM_HEIGHT) * VRAM_WIDTH];
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u16* dst_row_ptr = &m_vram_ptr[((dst_y + row) % VRAM_HEIGHT) * VRAM_WIDTH];
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const u16* src_row_ptr = &g_vram[((src_y + row) % VRAM_HEIGHT) * VRAM_WIDTH];
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u16* dst_row_ptr = &g_vram[((dst_y + row) % VRAM_HEIGHT) * VRAM_WIDTH];
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for (s32 col = static_cast<s32>(width - 1); col >= 0; col--)
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{
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@ -860,8 +854,8 @@ void GPU_SW_Backend::CopyVRAM(u32 src_x, u32 src_y, u32 dst_x, u32 dst_y, u32 wi
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{
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for (u32 row = 0; row < height; row++)
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{
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const u16* src_row_ptr = &m_vram_ptr[((src_y + row) % VRAM_HEIGHT) * VRAM_WIDTH];
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u16* dst_row_ptr = &m_vram_ptr[((dst_y + row) % VRAM_HEIGHT) * VRAM_WIDTH];
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const u16* src_row_ptr = &g_vram[((src_y + row) % VRAM_HEIGHT) * VRAM_WIDTH];
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u16* dst_row_ptr = &g_vram[((dst_y + row) % VRAM_HEIGHT) * VRAM_WIDTH];
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for (u32 col = 0; col < width; col++)
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{
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