HostDisplay: Implement exclusive fullscreen for D3D11 renderer
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@ -156,6 +156,16 @@ void LibretroHostDisplay::ResizeRenderWindow(s32 new_window_width, s32 new_windo
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m_window_info.surface_height = new_window_height;
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}
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bool LibretroHostDisplay::IsFullscreen()
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{
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return false;
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}
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bool LibretroHostDisplay::SetFullscreen(bool fullscreen, u32 width, u32 height, float refresh_rate)
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{
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return false;
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}
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bool LibretroHostDisplay::SetPostProcessingChain(const std::string_view& config)
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{
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return false;
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