Remove libretro core - core will now be maintained by libretro
libretro have agreed to take over maintenance of the core. Please see their fork at https://github.com/libretro/duckstation if you wish to continue to use it.
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@ -11,12 +11,10 @@
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#include <utility>
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Log_SetChannel(GameSettings);
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#ifndef LIBRETRO
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#ifdef WIN32
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#include "common/windows_headers.h"
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#endif
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#include "SimpleIni.h"
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#endif
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namespace GameSettings {
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@ -183,8 +181,6 @@ bool Entry::SaveToStream(ByteStream* stream) const
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WriteStringToStream(stream, memory_card_2_shared_path) && WriteStringToStream(stream, input_profile_name);
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}
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#ifndef LIBRETRO
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static void ParseIniSection(Entry* entry, const char* section, const CSimpleIniA& ini)
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{
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for (u32 trait = 0; trait < static_cast<u32>(Trait::Count); trait++)
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@ -897,8 +893,6 @@ void Entry::SetValueForKey(const std::string_view& key, const std::optional<std:
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SetEntryValueForKey(*this, key, value);
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}
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#endif
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void Entry::ApplySettings(bool display_osd_messages) const
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{
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constexpr float osd_duration = 10.0f;
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