GPU: Further improve vsync handling

This commit is contained in:
Stenzek
2024-05-24 01:59:35 +10:00
parent 4e922a34a7
commit 42a5fe0a6e
20 changed files with 184 additions and 163 deletions

View File

@ -147,3 +147,24 @@ void CocoaTools::DestroyMetalLayer(WindowInfo* wi)
[view setWantsLayer:NO];
[layer release];
}
std::optional<float> CocoaTools::GetViewRefreshRate(const WindowInfo& wi)
{
if (![NSThread isMainThread])
{
std::optional<float> ret;
dispatch_sync(dispatch_get_main_queue(), [&ret, wi]{ ret = GetViewRefreshRate(wi); });
return ret;
}
std::optional<float> ret;
NSView* const view = (__bridge NSView*)wi.window_handle;
const u32 did = [[[[[view window] screen] deviceDescription] valueForKey:@"NSScreenNumber"] unsignedIntValue];
if (CGDisplayModeRef mode = CGDisplayCopyDisplayMode(did))
{
ret = CGDisplayModeGetRefreshRate(mode);
CGDisplayModeRelease(mode);
}
return ret;
}