FullscreenUI: Redesign settings window
This commit is contained in:
@ -540,6 +540,7 @@ bool CommonHostInterface::CreateHostDisplayResources()
|
||||
ImGui::GetIO().DisplaySize.x = static_cast<float>(m_display->GetWindowWidth());
|
||||
ImGui::GetIO().DisplaySize.y = static_cast<float>(m_display->GetWindowHeight());
|
||||
ImGui::GetStyle() = ImGuiStyle();
|
||||
ImGui::GetStyle().WindowMinSize = ImVec2(1.0f, 1.0f);
|
||||
ImGui::StyleColorsDarker();
|
||||
ImGui::GetStyle().ScaleAllSizes(framebuffer_scale);
|
||||
|
||||
@ -603,6 +604,7 @@ void CommonHostInterface::OnHostDisplayResized()
|
||||
{
|
||||
ImGui::GetIO().DisplayFramebufferScale = ImVec2(new_scale, new_scale);
|
||||
ImGui::GetStyle() = ImGuiStyle();
|
||||
ImGui::GetStyle().WindowMinSize = ImVec2(1.0f, 1.0f);
|
||||
ImGui::StyleColorsDarker();
|
||||
ImGui::GetStyle().ScaleAllSizes(new_scale);
|
||||
ImGuiFullscreen::ResetFonts();
|
||||
|
||||
Reference in New Issue
Block a user