OpenGLHostDisplay: Allow filtering to be toggled for GLES2 path
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@@ -76,6 +76,9 @@ protected:
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virtual void DestroyImGuiContext() override;
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virtual bool UpdateImGuiFontTexture() override;
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void BindDisplayPixelsTexture();
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void UpdateDisplayPixelsTextureFilter();
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void RenderDisplay();
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void RenderImGui();
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void RenderSoftwareCursor();
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@@ -116,6 +119,7 @@ protected:
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std::unique_ptr<GL::StreamBuffer> m_post_processing_ubo;
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std::vector<PostProcessingStage> m_post_processing_stages;
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bool m_display_texture_is_linear_filtered = false;
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bool m_use_gles2_draw_path = false;
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std::vector<u8> m_gles2_pixels_repack_buffer;
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};
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