Qt: Hook up window size menu
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@@ -70,6 +70,8 @@ public:
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TinyString TranslateString(const char* context, const char* str) const override;
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std::string TranslateStdString(const char* context, const char* str) const override;
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bool RequestRenderWindowSize(s32 new_window_width, s32 new_window_height) override;
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ALWAYS_INLINE const GameList* getGameList() const { return m_game_list.get(); }
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ALWAYS_INLINE GameList* getGameList() { return m_game_list.get(); }
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void refreshGameList(bool invalidate_cache = false, bool invalidate_database = false);
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@@ -128,6 +130,7 @@ Q_SIGNALS:
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QtDisplayWidget* createDisplayRequested(QThread* worker_thread, const QString& adapter_name, bool use_debug_device,
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bool fullscreen, bool render_to_main);
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QtDisplayWidget* updateDisplayRequested(QThread* worker_thread, bool fullscreen, bool render_to_main);
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void displaySizeRequested(qint32 width, qint32 height);
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void focusDisplayWidgetRequested();
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void destroyDisplayRequested();
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void systemPerformanceCountersUpdated(float speed, float fps, float vps, float avg_frame_time,
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@@ -168,6 +171,7 @@ public Q_SLOTS:
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void setCheatEnabled(quint32 index, bool enabled);
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void applyCheat(quint32 index);
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void reloadPostProcessingShaders();
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void requestRenderWindowScale(qreal scale);
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void executeOnEmulationThread(std::function<void()> callback, bool wait = false);
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private Q_SLOTS:
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