SDLControllerInterface: Fix crash on shutdown
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@ -52,8 +52,7 @@ private:
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ControllerDataVector::iterator GetControllerDataForPlayerId(int id);
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bool OpenGameController(int index);
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bool CloseGameController(int joystick_index);
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void CloseGameControllers();
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bool CloseGameController(int joystick_index, bool notify);
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bool HandleControllerAxisEvent(const SDL_Event* event);
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bool HandleControllerButtonEvent(const SDL_Event* event);
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