Controller: Always preserve internal state when loading/resuming
Fixes analog mode getting disabled when loading state.
This commit is contained in:
@ -27,12 +27,16 @@ void DigitalController::Reset()
|
||||
m_transfer_state = TransferState::Idle;
|
||||
}
|
||||
|
||||
bool DigitalController::DoState(StateWrapper& sw)
|
||||
bool DigitalController::DoState(StateWrapper& sw, bool apply_input_state)
|
||||
{
|
||||
if (!Controller::DoState(sw))
|
||||
if (!Controller::DoState(sw, apply_input_state))
|
||||
return false;
|
||||
|
||||
sw.Do(&m_button_state);
|
||||
u16 button_state = m_button_state;
|
||||
sw.Do(&button_state);
|
||||
if (apply_input_state)
|
||||
m_button_state = apply_input_state;
|
||||
|
||||
sw.Do(&m_transfer_state);
|
||||
return true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user