Settings: Purge max display FPS option
No longer needed since we pull it from the surface instead.
This commit is contained in:
@ -123,8 +123,6 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
|
||||
SettingWidgetBinder::BindWidgetToEnumSetting(sif, m_ui.displayAlignment, "Display", "Alignment",
|
||||
&Settings::ParseDisplayAlignment, &Settings::GetDisplayAlignmentName,
|
||||
Settings::DEFAULT_DISPLAY_ALIGNMENT);
|
||||
SettingWidgetBinder::BindWidgetToIntSetting(sif, m_ui.displayFPSLimit, "Display", "MaxFPS",
|
||||
Settings::DEFAULT_DISPLAY_MAX_FPS);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.gpuThread, "GPU", "UseThread", true);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.threadedPresentation, "GPU", "ThreadedPresentation", true);
|
||||
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.stretchDisplayVertically, "Display", "StretchVertically",
|
||||
@ -330,10 +328,6 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
|
||||
m_ui.displayAlignment, tr("Position"),
|
||||
QString::fromUtf8(Settings::GetDisplayAlignmentDisplayName(Settings::DEFAULT_DISPLAY_ALIGNMENT)),
|
||||
tr("Determines the position on the screen when black borders must be added."));
|
||||
dialog->registerWidgetHelp(
|
||||
m_ui.displayFPSLimit, tr("Display FPS Limit"), tr("0"),
|
||||
tr("Limits the number of frames that are <strong>displayed</strong> every second. Discard frames are <strong>still "
|
||||
"rendered.</strong> This option can increase frame rates when fast forwarding on some systems."));
|
||||
dialog->registerWidgetHelp(m_ui.gpuThread, tr("Threaded Rendering"), tr("Checked"),
|
||||
tr("Uses a second thread for drawing graphics. Currently only available for the software "
|
||||
"renderer, but can provide a significant speed improvement, and is safe to use."));
|
||||
|
||||
Reference in New Issue
Block a user