GameDatabase: Fix identification of misnamed-exe games
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@ -3346,7 +3346,7 @@ void System::UpdateRunningGame(const char* path, CDImage* image, bool booting)
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std::string id;
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GetGameDetailsFromImage(image, &id, &s_running_game_hash);
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s_running_game_entry = GameDatabase::GetEntryForId(id);
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s_running_game_entry = GameDatabase::GetEntryForGameDetails(id, s_running_game_hash);
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if (s_running_game_entry)
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{
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s_running_game_serial = s_running_game_entry->serial;
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