Qt: Unrestrict resolution scale up to device limits
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@ -292,6 +292,45 @@ bool GPUDevice::IsSameRenderAPI(RenderAPI lhs, RenderAPI rhs)
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(rhs == RenderAPI::OpenGL || rhs == RenderAPI::OpenGLES)));
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}
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GPUDevice::AdapterInfoList GPUDevice::GetAdapterListForAPI(RenderAPI api)
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{
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AdapterInfoList ret;
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switch (api)
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{
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#ifdef ENABLE_VULKAN
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case RenderAPI::Vulkan:
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ret = VulkanDevice::GetAdapterList();
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break;
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#endif
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#ifdef ENABLE_OPENGL
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case RenderAPI::OpenGL:
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case RenderAPI::OpenGLES:
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// No way of querying.
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break;
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#endif
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#ifdef _WIN32
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case RenderAPI::D3D11:
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case RenderAPI::D3D12:
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ret = D3DCommon::GetAdapterInfoList();
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break;
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#endif
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#ifdef __APPLE__
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case RenderAPI::Metal:
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ret = WrapGetMetalAdapterList();
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break;
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#endif
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default:
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break;
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}
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return ret;
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}
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bool GPUDevice::Create(std::string_view adapter, std::string_view shader_cache_path, u32 shader_cache_version,
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bool debug_device, GPUVSyncMode vsync, bool allow_present_throttle, bool threaded_presentation,
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std::optional<bool> exclusive_fullscreen_control, FeatureMask disabled_features, Error* error)
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