FullscreenUI: Fix gaps between some UI elements
By rounding sizes up to the nearest pixel.
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@ -631,12 +631,12 @@ bool ImGuiManager::AddImGuiFonts(bool fullscreen_fonts)
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if (fullscreen_fonts)
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{
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const float medium_font_size = std::ceil(ImGuiFullscreen::LayoutScale(ImGuiFullscreen::LAYOUT_MEDIUM_FONT_SIZE));
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const float medium_font_size = ImGuiFullscreen::LayoutScale(ImGuiFullscreen::LAYOUT_MEDIUM_FONT_SIZE);
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s_medium_font = AddTextFont(medium_font_size);
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if (!s_medium_font || !AddIconFonts(medium_font_size))
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return false;
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const float large_font_size = std::ceil(ImGuiFullscreen::LayoutScale(ImGuiFullscreen::LAYOUT_LARGE_FONT_SIZE));
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const float large_font_size = ImGuiFullscreen::LayoutScale(ImGuiFullscreen::LAYOUT_LARGE_FONT_SIZE);
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s_large_font = AddTextFont(large_font_size);
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if (!s_large_font || !AddIconFonts(large_font_size))
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return false;
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