Log: Simplify macros
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@ -735,7 +735,7 @@ void Settings::FixIncompatibleSettings(bool display_osd_messages)
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#ifndef ENABLE_MMAP_FASTMEM
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if (g_settings.cpu_fastmem_mode == CPUFastmemMode::MMap)
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{
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Log_WarningPrint("mmap fastmem is not available on this platform, using LUT instead.");
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WARNING_LOG("mmap fastmem is not available on this platform, using LUT instead.");
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g_settings.cpu_fastmem_mode = CPUFastmemMode::LUT;
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}
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#endif
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@ -770,7 +770,7 @@ void Settings::FixIncompatibleSettings(bool display_osd_messages)
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// be unlinked. Which would be thousands of blocks.
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if (g_settings.cpu_recompiler_block_linking)
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{
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Log_WarningPrint("Disabling block linking due to runahead.");
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WARNING_LOG("Disabling block linking due to runahead.");
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g_settings.cpu_recompiler_block_linking = false;
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}
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}
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@ -844,14 +844,15 @@ void Settings::SetDefaultControllerConfig(SettingsInterface& si)
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#endif
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}
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static constexpr const std::array s_log_level_names = {"None", "Error", "Warning", "Perf", "Info",
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"Verbose", "Dev", "Profile", "Debug", "Trace"};
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static constexpr const std::array s_log_level_names = {
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"None", "Error", "Warning", "Info", "Verbose", "Dev", "Debug", "Trace",
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};
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static constexpr const std::array s_log_level_display_names = {
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TRANSLATE_NOOP("LogLevel", "None"), TRANSLATE_NOOP("LogLevel", "Error"),
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TRANSLATE_NOOP("LogLevel", "Warning"), TRANSLATE_NOOP("LogLevel", "Performance"),
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TRANSLATE_NOOP("LogLevel", "Information"), TRANSLATE_NOOP("LogLevel", "Verbose"),
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TRANSLATE_NOOP("LogLevel", "Developer"), TRANSLATE_NOOP("LogLevel", "Profile"),
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TRANSLATE_NOOP("LogLevel", "Debug"), TRANSLATE_NOOP("LogLevel", "Trace")};
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TRANSLATE_NOOP("LogLevel", "None"), TRANSLATE_NOOP("LogLevel", "Error"),
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TRANSLATE_NOOP("LogLevel", "Warning"), TRANSLATE_NOOP("LogLevel", "Information"),
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TRANSLATE_NOOP("LogLevel", "Verbose"), TRANSLATE_NOOP("LogLevel", "Developer"),
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TRANSLATE_NOOP("LogLevel", "Debug"), TRANSLATE_NOOP("LogLevel", "Trace"),
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};
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std::optional<LOGLEVEL> Settings::ParseLogLevelName(const char* str)
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{
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@ -1418,11 +1419,7 @@ const char* Settings::GetDisplayAlignmentDisplayName(DisplayAlignment alignment)
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}
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static constexpr const std::array s_display_scaling_names = {
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"Nearest",
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"NearestInteger",
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"BilinearSmooth",
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"BilinearSharp",
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"BilinearInteger",
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"Nearest", "NearestInteger", "BilinearSmooth", "BilinearSharp", "BilinearInteger",
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};
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static constexpr const std::array s_display_scaling_display_names = {
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TRANSLATE_NOOP("DisplayScalingMode", "Nearest-Neighbor"),
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@ -1752,20 +1749,20 @@ void EmuFolders::LoadConfig(SettingsInterface& si)
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Textures = LoadPathFromSettings(si, DataRoot, "Folders", "Textures", "textures");
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UserResources = LoadPathFromSettings(si, DataRoot, "Folders", "UserResources", "resources");
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Log_DevFmt("BIOS Directory: {}", Bios);
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Log_DevFmt("Cache Directory: {}", Cache);
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Log_DevFmt("Cheats Directory: {}", Cheats);
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Log_DevFmt("Covers Directory: {}", Covers);
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Log_DevFmt("Dumps Directory: {}", Dumps);
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Log_DevFmt("Game Settings Directory: {}", GameSettings);
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Log_DevFmt("Input Profile Directory: {}", InputProfiles);
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Log_DevFmt("MemoryCards Directory: {}", MemoryCards);
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Log_DevFmt("Resources Directory: {}", Resources);
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Log_DevFmt("SaveStates Directory: {}", SaveStates);
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Log_DevFmt("Screenshots Directory: {}", Screenshots);
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Log_DevFmt("Shaders Directory: {}", Shaders);
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Log_DevFmt("Textures Directory: {}", Textures);
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Log_DevFmt("User Resources Directory: {}", UserResources);
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DEV_LOG("BIOS Directory: {}", Bios);
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DEV_LOG("Cache Directory: {}", Cache);
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DEV_LOG("Cheats Directory: {}", Cheats);
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DEV_LOG("Covers Directory: {}", Covers);
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DEV_LOG("Dumps Directory: {}", Dumps);
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DEV_LOG("Game Settings Directory: {}", GameSettings);
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DEV_LOG("Input Profile Directory: {}", InputProfiles);
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DEV_LOG("MemoryCards Directory: {}", MemoryCards);
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DEV_LOG("Resources Directory: {}", Resources);
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DEV_LOG("SaveStates Directory: {}", SaveStates);
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DEV_LOG("Screenshots Directory: {}", Screenshots);
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DEV_LOG("Shaders Directory: {}", Shaders);
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DEV_LOG("Textures Directory: {}", Textures);
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DEV_LOG("User Resources Directory: {}", UserResources);
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}
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void EmuFolders::Save(SettingsInterface& si)
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@ -1841,7 +1838,7 @@ std::string EmuFolders::GetOverridableResourcePath(std::string_view name)
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if (FileSystem::FileExists(upath.c_str()))
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{
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if (UserResources != Resources)
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Log_WarningFmt("Using user-provided resource file {}", name);
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WARNING_LOG("Using user-provided resource file {}", name);
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}
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else
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{
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