Log: Simplify macros
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@ -40,7 +40,7 @@ bool D3D11StreamBuffer::Create(D3D11_BIND_FLAG bind_flags, u32 min_size, u32 max
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m_use_map_no_overwrite = options.MapNoOverwriteOnDynamicConstantBuffer;
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if (m_use_map_no_overwrite && D3D11Device::GetMaxFeatureLevel() < D3D_FEATURE_LEVEL_12_0)
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{
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Log_WarningPrint("Ignoring MapNoOverwriteOnDynamicConstantBuffer on driver due to feature level.");
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WARNING_LOG("Ignoring MapNoOverwriteOnDynamicConstantBuffer on driver due to feature level.");
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m_use_map_no_overwrite = false;
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}
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@ -55,14 +55,14 @@ bool D3D11StreamBuffer::Create(D3D11_BIND_FLAG bind_flags, u32 min_size, u32 max
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if (!m_use_map_no_overwrite)
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{
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Log_WarningFmt("Unable to use MAP_NO_OVERWRITE on buffer with bind flag {}, this may affect performance. "
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"Update your driver/operating system.",
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static_cast<unsigned>(bind_flags));
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WARNING_LOG("Unable to use MAP_NO_OVERWRITE on buffer with bind flag {}, this may affect performance. "
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"Update your driver/operating system.",
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static_cast<unsigned>(bind_flags));
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}
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}
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else
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{
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Log_WarningFmt("ID3D11Device::CheckFeatureSupport() failed: {}", Error::CreateHResult(hr).GetDescription());
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WARNING_LOG("ID3D11Device::CheckFeatureSupport() failed: {}", Error::CreateHResult(hr).GetDescription());
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m_use_map_no_overwrite = false;
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}
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@ -72,7 +72,7 @@ bool D3D11StreamBuffer::Create(D3D11_BIND_FLAG bind_flags, u32 min_size, u32 max
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hr = D3D11Device::GetD3DDevice()->CreateBuffer(&desc, nullptr, &buffer);
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if (FAILED(hr)) [[unlikely]]
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{
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Log_ErrorFmt("Creating buffer failed: {}", Error::CreateHResult(hr).GetDescription());
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ERROR_LOG("Creating buffer failed: {}", Error::CreateHResult(hr).GetDescription());
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return false;
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}
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@ -106,7 +106,7 @@ D3D11StreamBuffer::MappingResult D3D11StreamBuffer::Map(ID3D11DeviceContext1* co
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Assert(min_size < m_max_size);
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const u32 new_size = std::min(m_max_size, Common::AlignUp(std::max(m_size * 2, min_size), alignment));
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Log_WarningFmt("Growing buffer from {} bytes to {} bytes", m_size, new_size);
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WARNING_LOG("Growing buffer from {} bytes to {} bytes", m_size, new_size);
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D3D11_BUFFER_DESC new_desc;
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m_buffer->GetDesc(&new_desc);
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@ -115,7 +115,7 @@ D3D11StreamBuffer::MappingResult D3D11StreamBuffer::Map(ID3D11DeviceContext1* co
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hr = D3D11Device::GetD3DDevice()->CreateBuffer(&new_desc, nullptr, m_buffer.ReleaseAndGetAddressOf());
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if (FAILED(hr)) [[unlikely]]
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{
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Log_ErrorFmt("Creating buffer failed: {}", Error::CreateHResult(hr).GetDescription());
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ERROR_LOG("Creating buffer failed: {}", Error::CreateHResult(hr).GetDescription());
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Panic("Failed to grow buffer");
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}
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@ -128,8 +128,8 @@ D3D11StreamBuffer::MappingResult D3D11StreamBuffer::Map(ID3D11DeviceContext1* co
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hr = context->Map(m_buffer.Get(), 0, map_type, 0, &sr);
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if (FAILED(hr)) [[unlikely]]
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{
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Log_ErrorFmt("Map failed: 0x{:08X} (alignment {}, minsize {}, size {}, position [], map type {})",
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static_cast<unsigned>(hr), alignment, min_size, m_size, m_position, static_cast<u32>(map_type));
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ERROR_LOG("Map failed: 0x{:08X} (alignment {}, minsize {}, size {}, position [], map type {})",
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static_cast<unsigned>(hr), alignment, min_size, m_size, m_position, static_cast<u32>(map_type));
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Panic("Map failed");
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}
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