Log: Simplify macros
This commit is contained in:
@ -219,7 +219,7 @@ bool ImGuiFullscreen::Initialize(const char* placeholder_image_path)
|
||||
s_placeholder_texture = LoadTexture(placeholder_image_path);
|
||||
if (!s_placeholder_texture)
|
||||
{
|
||||
Log_ErrorFmt("Missing placeholder texture '{}', cannot continue", placeholder_image_path);
|
||||
ERROR_LOG("Missing placeholder texture '{}', cannot continue", placeholder_image_path);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -295,11 +295,11 @@ std::optional<RGBA8Image> ImGuiFullscreen::LoadTextureImage(std::string_view pat
|
||||
{
|
||||
image = RGBA8Image();
|
||||
if (!image->LoadFromFile(path_str.c_str(), fp.get()))
|
||||
Log_ErrorFmt("Failed to read texture file '{}'", path);
|
||||
ERROR_LOG("Failed to read texture file '{}'", path);
|
||||
}
|
||||
else
|
||||
{
|
||||
Log_ErrorFmt("Failed to open texture file '{}': {}", path, error.GetDescription());
|
||||
ERROR_LOG("Failed to open texture file '{}': {}", path, error.GetDescription());
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -310,13 +310,13 @@ std::optional<RGBA8Image> ImGuiFullscreen::LoadTextureImage(std::string_view pat
|
||||
image = RGBA8Image();
|
||||
if (!image->LoadFromBuffer(path, data->data(), data->size()))
|
||||
{
|
||||
Log_ErrorFmt("Failed to read texture resource '{}'", path);
|
||||
ERROR_LOG("Failed to read texture resource '{}'", path);
|
||||
image.reset();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Log_ErrorFmt("Failed to open texture resource '{}'", path);
|
||||
ERROR_LOG("Failed to open texture resource '{}'", path);
|
||||
}
|
||||
}
|
||||
|
||||
@ -330,11 +330,11 @@ std::shared_ptr<GPUTexture> ImGuiFullscreen::UploadTexture(std::string_view path
|
||||
GPUTexture::Format::RGBA8, image.GetPixels(), image.GetPitch());
|
||||
if (!texture)
|
||||
{
|
||||
Log_ErrorFmt("failed to create {}x{} texture for resource", image.GetWidth(), image.GetHeight());
|
||||
ERROR_LOG("failed to create {}x{} texture for resource", image.GetWidth(), image.GetHeight());
|
||||
return {};
|
||||
}
|
||||
|
||||
Log_DevFmt("Uploaded texture resource '{}' ({}x{})", path, image.GetWidth(), image.GetHeight());
|
||||
DEV_LOG("Uploaded texture resource '{}' ({}x{})", path, image.GetWidth(), image.GetHeight());
|
||||
return std::shared_ptr<GPUTexture>(texture.release(), GPUDevice::PooledTextureDeleter());
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user